As you probably know you can communicate with your opponent through the following emotes: well played, thanks, watch this, hurry up, you are going down, and bad move.
But some of the leaders speak elvish! and some of the monsters ones just screech! How is my opponent supposed to know that i say hurry up when my leader only makes one of six identical monster noises? Same thing with some of the scoia teàl leaders. I dont really feel like learning elvish to understand what my opponent is saying.
Even with some of the human leaders that actually speak English it can be hard to know what they are saying because they usually do not just straight up say thanks or hurry up. It almost becomes a riddle where you need to guess what the leaders are really saying.
I suggest that whenever you use an emote a text bubble should pop up saying clearly what you just chose from the emote panel.
As an example: If you are using one of the woodland spirit skins and you say well played, the leader will screech but a bubble will tell your opponent that what you said was well played.
This is a small quality of life change that Gwent definetly has needed for some time and still does.
But some of the leaders speak elvish! and some of the monsters ones just screech! How is my opponent supposed to know that i say hurry up when my leader only makes one of six identical monster noises? Same thing with some of the scoia teàl leaders. I dont really feel like learning elvish to understand what my opponent is saying.
Even with some of the human leaders that actually speak English it can be hard to know what they are saying because they usually do not just straight up say thanks or hurry up. It almost becomes a riddle where you need to guess what the leaders are really saying.
I suggest that whenever you use an emote a text bubble should pop up saying clearly what you just chose from the emote panel.
As an example: If you are using one of the woodland spirit skins and you say well played, the leader will screech but a bubble will tell your opponent that what you said was well played.
This is a small quality of life change that Gwent definetly has needed for some time and still does.