I'm good, creating demos and whatnot would take time and resources that they can put in the game. And your ideas are too revealing for me. The only thing I would want to have announced/shown at e3 or whatever would be TPP photomode. lol
my only suggestions would not be to not show the demo just to journos and and the people who go to e3 for the third time but to everyone at home too
We’re also promised “previously undisclosed content from Cyberpunk 2077” that will be “premiered to a select audience”. We’ll do our best to be in on that select audience and bring you our findings.
"we don't want to make spoilers, that's why we show you dex and placide's betrayals but not uncut story-free gameplay"(c'mon, "spoilers"? )
VG247 said:Update: CD Projekt says there are no plans for new content at the show, though there will be fresh presentations of content we’ve seen before. New for Taipei, then.
I'm no longer interested in quests, skills, multiple way to do missions. We already saw that, we know what to expect.
Yes, we saw the skill tree or ability tree. Whatever you want to call it. I made a post about it some time ago and this is what I saw and how I understand it.Where?
Could you link that?
Because the only thing I remember seeing about skills is the skill board, nothing about their actual uses and how they changes things.
Each attribute and skill goes up to level 10. There are 60 perks too (5 per skill) and each perks has 5 levels of progression
Yeah I heard about that, first the delay and then more of this. I get why they are doing it too but I'd be lying if I said it wasn't a little but frustrating.Unfortunate that they're once again premiering behind closed doors. I can't say I'm happy about that.
"we don't want to make spoilers, that's why we show you dex and placide's betrayals but not uncut story-free gameplay"
I wonder what's worst between CDPR fooling us or CDPR seriously thinking what they say.
I agree, the problem is they said they want to avoid spoilers, but they avoided gameplay while showing plot twists.I can understand wanting to avoid spoilers.
100% agreed here as well.I'd rather they drill down into mechanics, progression trees,
200% agreed here. It's one of the worst marketing campaigns I've ever seen for a videogame in 20+ years (except scams). IMHOmarketing doesn't appear to be a strong point.
You cannot expect people to keep interest in a product if they don't really know what it is they're getting.
200% agreed here. It's one of the worst marketing campaigns I've ever seen for a videogame in 20+ years (except scams). IMHO
They way I see it, we're not so much buying into the setting or tabletop game itself, even though that does form part of the interest. What's really generating most of the hype here is the brand power of CDPR. If it was any other company making this game, it just wouldn't be the same.
I would like to at least see how in-game content is going to look and the nailed down content like skill trees, customizations, example of the branching quests, etc. The world is smaller and the game is shorter, but by how much? Stuff like that.