Mine was on the PS4.I didn't encounter these bugs up until now in my new playthrough. If I do I will repport them ro the technical support.
Edit: Are you guys playing on consoles or PC?
Mine was on the PS4.I didn't encounter these bugs up until now in my new playthrough. If I do I will repport them ro the technical support.
Edit: Are you guys playing on consoles or PC?
-So for Trevor (Trevor last ride):Hello,
I have terrible bugs in the biotechnica farms area, south badlands.
Gig about trevor's body cannot be completed (I can find the body but nothing happpens next), the two SOS merc needed also cannot be completed (the strong npc to beat in the farms, the gig tells me to go inside the building but there is no way to open any door and the one with militech base with civilian prisonners, I can clear all hostiles, but cannot progress further. the civilians are afraid and nothing happens next.) More importantly, the mission killing in the name when you have to climb ladders to get to the router : there is no ladder, nothing. The objective does not update when you get there (go to the signal source), no ladder. I used cheats to get to the location of the router : it is not there. I can here buzzing, I bump into invisible structures, but I cannot hack it it does not appears neither any interaction icon
French too by the way,-So for Trevor (Trevor last ride):
-For the second (Benedict MIA):You don't need to find a shard or item, normaly just bring his body to the fixer's car
I don't realy know.
Normaly, the garage door is open (with a car in), before the fight with the guy (Jason).
-For the Militech Camp (Farewell Night City):
You don't receive the Dakota holocall, no ? Because in the screenshot, your in and there is no GIG quest (for example: not kill any militech agent - optional)
-For Killing in The name:
Weird, normaly if you arrive in the spot were the terminal is, the quest marker will transform in area marker
See your bugs, I would go for a problem with the activation of the quests (Dakota holocall or other)
Yes, that's what I thought, a problem of triggering a quest. I think the GIG with others fixers works fine, no ?French too by the way,
Yeah, I have the body in my arms nothing happens, no call whatsoever, same for the two others, as if the area does not responds correctly to my presence ? Not properly loaded idk.
No the quest with militech is not correctly launched. I didn't know I was supposed to spare them.. same for jason if we should spare him
Some more bugs related to terrain generation
Maybe you can fix the retarded cars crashing here which exists on all platforms since day 1?
https://www.reddit.com/r/cyberpunkgame/comments/ms3xgb
I have the same problem here as well. Is there any fix for this? I reloaded the save multiple times before going to his spawn location and nothing.Having the same issue here on Sweet Dreams Stefan is not where he suppose to be and the mission can't start.
I don't know, this bug always makes me laugh for no reason, I don't mind if they focus on more annoying bugs for now.Maybe you can fix the retarded cars crashing here which exists on all platforms since day 1?
https://www.reddit.com/r/cyberpunkgame/comments/ms3xgb
I can now disassemble the MaxDoc Mk1 again but not the Mk2, (Im now using the Mk3,) so im assuming that this is something to do with the flag that gets set on equipped items telling the game not to disassemble them and it would seem that the flag is not being cleared properly when the item is unequipped.May just be me but I cant disassemble MaxDoc Mk1 anymore, the BounceBack Mk1, Mk2 and MaxDoc Mk2 can.
Also, when you hover the cursor over the BounceBacks you get the key help message in the bottom right of the screen indicating that it can be disassebled with the z key, you dont get this message for either the MaxDoc Mk1 or Mk2
Yep since day onePoles still missing from the street lamps at Sunset Motel (it's been like this since launch for me).