The learning curve
I think the majority of people will agree with me that "easy to learn, hard to master" is the ideal way to experience learning a game. Unfortunately, providing that experience appears to be easier said than done. How do you think this could be handled properly?
What sort of learning curve do you expect and want from a game like CP2077?
Thoughts and opinions on tutorials?
Are there effective ways to teach the controls and mechanics while retaining a sense of immersion?
I think the majority of people will agree with me that "easy to learn, hard to master" is the ideal way to experience learning a game. Unfortunately, providing that experience appears to be easier said than done. How do you think this could be handled properly?
What sort of learning curve do you expect and want from a game like CP2077?
Thoughts and opinions on tutorials?
Are there effective ways to teach the controls and mechanics while retaining a sense of immersion?