Hi Burza,
-Do you guys plan to bring some units/effects back to their previous effects?
For example, I really loved the "regressing" system, not only it was interesting for us because it gave more tactical options but I think it was quiet good for you as game developpers, since it's a great tool for balancing problematic cards.
-Any plan on Nekkers? I think the chalenge would be to make them more reasonable without changing the main effect. Same question for I:Sabbath.
Thx you guys for the work you've made on the game and the link you keep with the players.
I greatly appreciate that.
-Do you guys plan to bring some units/effects back to their previous effects?
For example, I really loved the "regressing" system, not only it was interesting for us because it gave more tactical options but I think it was quiet good for you as game developpers, since it's a great tool for balancing problematic cards.
-Any plan on Nekkers? I think the chalenge would be to make them more reasonable without changing the main effect. Same question for I:Sabbath.
Thx you guys for the work you've made on the game and the link you keep with the players.
I greatly appreciate that.