Attn. CDPR Witcher 3 Product/Project Managers
I tried to give you the benefit of the doubt. I really did. I waited and waited, and played through the weekend, and completed several quests that gave me no XP, and kept checking and refreshing and looking for 1.05.
After resorting to installing a community mod to fix the XP bug, I have to make some comments:
1. Whoever the Communications Director is that is telling the Community Manager what he can and can't say - you are behaving like the worst kind of stereotypical corporate creep. This whole patch debacle comes across as "Cover My A** from Liability" with tiny slivers of information being divulged after clamor by the community. You might be "protecting yourself" from any potential litigious buyers seeking refunds, but you are screwing your company's reputation. Try transparency and you'd find the community being much more accepting of the cluster**** you've created.
2. Product/Scrum/whatever manager - not hotfixing the XP bug - please get your head examined. You have a AAA title RPG - AN RPG FOR GODS SAKE - that is veeeeerrrrrrry stingy on XP due to a bug. What do you do? Fix it immediately? No, let the community play the game the week following release without being able to get XP, push the patch back and back and back because you "want to bundle everything together." Are you kidding me? You have an RPG. With an XP bug. Fix THAT first. Yeah, my camera still stutters like crazy, but hey, if I COULD LEVEL UP I wouldn't mind so much.
3. OK, so you decide to go the "Opaque wall, don't tell anybody what's going on, vague responses to the community that provide no real information and only leave people more frustrated" route. At least get your LOE and testing estimates in line. We were going to have the patch late last week, then Monday, then yesterday, still nothing today (that is Wednesday, for AN RPG WITH A BUG PREVENTING XP GAIN ARE YOU KIDDING ME)... you are seriously messing with people who want to play your game based on the quality of your previous efforts. You won't even show the decency of half-disclosure.
I realize your devs are working their asses off. The shame is that everybody related to them - Community, Communications, Marketing, Product Management, Project Management - are making awful business decisions that dev shops half your age and half your size got right a decade ago.
Get it together, please. Realize that the people upset about this are the same ones that love your games. Stop treating them like they're not worthy of even the slightest bit of *honest* information.
I tried to give you the benefit of the doubt. I really did. I waited and waited, and played through the weekend, and completed several quests that gave me no XP, and kept checking and refreshing and looking for 1.05.
After resorting to installing a community mod to fix the XP bug, I have to make some comments:
1. Whoever the Communications Director is that is telling the Community Manager what he can and can't say - you are behaving like the worst kind of stereotypical corporate creep. This whole patch debacle comes across as "Cover My A** from Liability" with tiny slivers of information being divulged after clamor by the community. You might be "protecting yourself" from any potential litigious buyers seeking refunds, but you are screwing your company's reputation. Try transparency and you'd find the community being much more accepting of the cluster**** you've created.
2. Product/Scrum/whatever manager - not hotfixing the XP bug - please get your head examined. You have a AAA title RPG - AN RPG FOR GODS SAKE - that is veeeeerrrrrrry stingy on XP due to a bug. What do you do? Fix it immediately? No, let the community play the game the week following release without being able to get XP, push the patch back and back and back because you "want to bundle everything together." Are you kidding me? You have an RPG. With an XP bug. Fix THAT first. Yeah, my camera still stutters like crazy, but hey, if I COULD LEVEL UP I wouldn't mind so much.
3. OK, so you decide to go the "Opaque wall, don't tell anybody what's going on, vague responses to the community that provide no real information and only leave people more frustrated" route. At least get your LOE and testing estimates in line. We were going to have the patch late last week, then Monday, then yesterday, still nothing today (that is Wednesday, for AN RPG WITH A BUG PREVENTING XP GAIN ARE YOU KIDDING ME)... you are seriously messing with people who want to play your game based on the quality of your previous efforts. You won't even show the decency of half-disclosure.
I realize your devs are working their asses off. The shame is that everybody related to them - Community, Communications, Marketing, Product Management, Project Management - are making awful business decisions that dev shops half your age and half your size got right a decade ago.
Get it together, please. Realize that the people upset about this are the same ones that love your games. Stop treating them like they're not worthy of even the slightest bit of *honest* information.