Coinflip temporary solution for Ladder. MAKE GWENT FAIR FOR ALL!!!
Hello!
I always felt that i'm losing coin all the time, and today i analysed last 400 games (200 per 2 of my accounts) and found out that i was right - 115-85 and 123-77 (59.5% overall stats for loosing coin).
Sure, i can check even 1000 or 2000 of my games, but there still will be unfair amount of lost coins and chance will not be even close to 50%.
It means, that there are a lot of players like me (who lose most of the coinflips) and some lucky players (win most of the coinflips, like one streamer i sub to, have around only just 40% of lost coinflips), so we are in pretty unfair poisition, where good players have less winrate than worse players.
So here is mine temporary solution for coinflip in ladder:
Use pseudorandom distribution mechanics to calculate chances to win/lose the coin.
It means that due to manipulating with coinflip chances each game, that at some point, your stats on lose/win coin will always be around 50%, unlike now, when chance to win or lose coin is always 50% for each game separetly.
MAKE GWENT FAIR FOR ALL!!!
If you are not one on those players that are lucky to win 60% of the coinflips, please support me with a comment.
EDIT:
You can read what is PSD here https://ru.dotabuff.com/blog/2016-01...your-advantage
This mechanics being used in most of modern games - Dota 2, LoL, WoW, very likely HearthStone and a lot of other games.
It prevents some lucky-from-nature players to get their advantage over unlucky players. My suggestions is - to use this mechanics ONLY FOR COINFLIP random, not more.
Hello!
I always felt that i'm losing coin all the time, and today i analysed last 400 games (200 per 2 of my accounts) and found out that i was right - 115-85 and 123-77 (59.5% overall stats for loosing coin).
Sure, i can check even 1000 or 2000 of my games, but there still will be unfair amount of lost coins and chance will not be even close to 50%.
It means, that there are a lot of players like me (who lose most of the coinflips) and some lucky players (win most of the coinflips, like one streamer i sub to, have around only just 40% of lost coinflips), so we are in pretty unfair poisition, where good players have less winrate than worse players.
So here is mine temporary solution for coinflip in ladder:
Use pseudorandom distribution mechanics to calculate chances to win/lose the coin.
It means that due to manipulating with coinflip chances each game, that at some point, your stats on lose/win coin will always be around 50%, unlike now, when chance to win or lose coin is always 50% for each game separetly.
MAKE GWENT FAIR FOR ALL!!!
If you are not one on those players that are lucky to win 60% of the coinflips, please support me with a comment.
EDIT:
You can read what is PSD here https://ru.dotabuff.com/blog/2016-01...your-advantage
This mechanics being used in most of modern games - Dota 2, LoL, WoW, very likely HearthStone and a lot of other games.
It prevents some lucky-from-nature players to get their advantage over unlucky players. My suggestions is - to use this mechanics ONLY FOR COINFLIP random, not more.
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