1.C'mon, you know what I'm talking about, savescumming is pretty much a meme in X-COM community and a viable (!) tactical choice in TAoD. We're talking about present time, not the 90s and not PNP, btw.How many games actually let you save during combat? That's so incredibly rare (especially these days) that I can't help but think you played one of the first two Fallouts once upon a time and now assume that every turn-based and RTwP game in existence plays identically to that.
2. That's your preogrative, it is you clearly think that every single RTwP game plays similar to (even though this one has great combat)Pillars Of Eternity. (or Dragon Age: Origins, like your comrade next door) Or worse, relies on flashy effects and popamole. Such assumptions adds nothing to the conversation. The next quote actually substracts. You yourself.
Pretense to the tone - is last worst argument besides direct offense. Have a nice day.No one is arguing for time limits, though. It only came up because of metalmaniac21's awkward English and clear lack of experience with how turn-based/RTwP games work.
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