Cyberpsychosis and you: how should it be implemented?
So, you wanna get that chrome, but don't wanna get all metal in the face, nahmean chombatta?
I like the idea of introducing cyberpsychosis in the game, but I'm not sure how that'll translate from PnP into a PC/console game.
If it's a stand-alone game, maybe what your character perceives / what's actually happening "flashes" back and forth, but I don't know how much that would affect the production schedule / if CDPR have the resources available for that.
In a co-op, the only thing I can think of is having certain dialogue restricted / special dialogue only avaiable to someone who's gone off the deep-end (if the game is dialogue-driven), and/or certain groups going auto-hostile towards you.
Thoughts?
So, you wanna get that chrome, but don't wanna get all metal in the face, nahmean chombatta?
I like the idea of introducing cyberpsychosis in the game, but I'm not sure how that'll translate from PnP into a PC/console game.
If it's a stand-alone game, maybe what your character perceives / what's actually happening "flashes" back and forth, but I don't know how much that would affect the production schedule / if CDPR have the resources available for that.
In a co-op, the only thing I can think of is having certain dialogue restricted / special dialogue only avaiable to someone who's gone off the deep-end (if the game is dialogue-driven), and/or certain groups going auto-hostile towards you.
Thoughts?