Why are you assuming things nobody has mentioned? Neither does anyone here demand a life sim nor a dationg simulator - and let me turn that question around, how many thousand NCPD cops will you repeatedly kill until you get bored?
I haven't played the Witcher 3's expansion, nor do I want a dating Sim or required Eat/drink/whatever, just a few more options for immersion, because this game absolutely aims to be immersive and atmospheric - so maybe add a few things that just help against the immersion breakers (like your friends becoming furniture who remain in the same spot repeating the same 3 dialogue lines until the end of times) - that's not asking for a dating Sim. And there are multiple examples of games doing this without turning their whole game around - Fallout gives you the option to sit around at bars and eat, is that such a big deal and turning the game into a survival Sim? Nope, just an option you can enjoy or ignore, no big deal, but some players enjoy it and while I don't make much use of it, having the option alone helps massively with the feeling of being in a living, breathing world. We also don't need a dating Sim, but if Judy, Panam etc. would just simply move around a bit, go to different places, that'd already deal with the total immersion-breaking furniture problem. It's really not turning the gameplay upsite down and a too daunting task for a developer.
Exactly, that is the question, you have said it perfectly. That is the approach and the reasons why we ask for those improvements. Cyberpunk 2077 was a major leap and a much more ambitious project in every way than The Witcher 3. What was done in that game does not serve as a justification for what we have in this .
I understand that there are players who are not interested in what we are talking about and take a reasonable idea to the extreme to make a fool of it. Nobody asks to eat Shushi with Judy or add lines of dialogue. What this mod does for me is already enough to give me the feeling that the city allows me to interact with it. The modder is going to develop these features much more and it will undoubtedly be an extra for those who want to enjoy them.
Stop repeating that we want a life simulator, NO, if it became that it would be a ridiculous game. You disagree with an opinion and exaggerate the arguments to ridicule that opinion.
I mention some things that "hurt some of us who love Cyberpunk 2077". I also want to emphasize that everything they are fixing and adding to the game is wonderful, please don't think I'm a non-conformist:
1. That getting chrome in Night City is one of the most important things in the entire story and that ripperdocs are the same as the Chinese woman who sells cables on the street.
2. That you are a player who enjoys seeing all the wonderful work done in the city of Night city and that outside of missions everything seems to you that it is not for you because you cannot interact with anything.
3. That you see the police on every corner but know that they are made of cardboard.
4. That trauma team is so important in the city but they are also made of cardboard.
5. That you stop the car on the road and no car coming from behind can solve the problem.
These 5 ideas refer to 5 important issues in the game, but have had little development. Or just the development necessary for you to live the story and nothing more.
If we think that everything that is not the story of the game is pure decoration, perfect, but in that case a beautiful city has been wasted to please only the story and I would like the city to surprise me by itself in some aspects.
If CDPR thinks of Night City as a set, then perfect, but I refuse to think that's the case.
And I'm not asking for a simulation of life in Night City, just more interactions, like the ones this mod provides us.