Well, it certainly wouldn't be the first time pizza was used as a weapon:V starts to eat a delicious slice of pizza. An enemie attacks V. V smashes the pizza at the enemie's face. The petfect weapon.
Well, it certainly wouldn't be the first time pizza was used as a weapon:V starts to eat a delicious slice of pizza. An enemie attacks V. V smashes the pizza at the enemie's face. The petfect weapon.
Cosmetics are very important thin' in Roleplay games. Atleast for roleplay nuts like meI should have said "hotdog"
Anyway, the healing animation is there because it is useful for gameplay, unlike the eating/drinking animation which would only be cosmetic
I didn't said "it will bad to add that"Cosmetics are very important thin' in Roleplay games. Atleast for roleplay nuts like me
I did Notice. It is missing so much. But there is hoping CD Project Red fixes everything and adds some cool new features.I didn't said "it will bad to add that"
But in the context when the game was released, "comestics" were probably not the main priority.
I could go either way with it. Definitely love little details like that, but I never really paid attention to it here. Not sure it would be worth it to try to simulate eating every different type of food in the game, but perhaps a random assortment of eating and drinking animations or a quick scene of being served a plate at a cafe could be fun!
For me they dont have too make it look perfect tbh, bet you wont even see it that well in FPP anyways since the perspective is kinda odd vs reality.I have few little "problems" with that (especially with food, drinks is another story)
- Even in survival games, either there is no animation for eating/drinking, either when there is, it's not very good. So I suppose, in first person, it's not that easy to make it look "good".
- Nobody can say the opposite, the food in Cyberpunk looks like nothing (ugly to tell the truth). You only have to look at meals with River (The Hunt or Follow The River) or in the restaurant with Johsua (A Light Never Goes Out), you have to have a good imagination to find that it looks like food (steak/fries, I think with Joshua...) So it would be a lot of work to make it really look like something edible.
- And finally, even when V eat during Gimme Danger with Goro at the market (Yakitori I think), it has nothing memorable nor good... Honestly, I never touch it
I agree for sit and drink/eat whenever you want (maybe add a "better" bonus than "normal" drink/food), it could be cool even if I only do that once or twoV allways feels out of place and as she/he doesnt belong in the world. Thats why the main quests/side quests are so important since you can actually interact with the world in them. I feel like it would be better if i could do that all the time. might just be me tho.