Just consider this game a FPS spin-off of Fallout like I'm doing and you'll feel a wee bit better.
Tried that with one of their games already and no good came out of it. A lazy FPS masquerading as an RPG is still just a lazy FPS.
Is poor gunplay really a staple of a true RPG-Shooter?
I don't see how improving the core gameplay makes the game less RPG-like, honestly.
Depends on what you consider poor and the improvement in this context. Making the game a better shooter is making a better shooter, not better RPG. The inherent mechanic of a "shooter" is contrary to that of a proper RPG where the character should be the one doing the heavy lifting and the player making the decisions (all of them). Making it a better "RPG-shooter" would consider improving the shooting mechanics (and combat flow) with RPG and the related systems in mind, not by injecting an alien gameplay format to it in order to produce some kind of halfbreed whose genre is the big unknown due to competing genre design intents.
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GOTY. No doubt....
https://a.pomf.cat/gwbrfx.webm
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