Hey, I fixed it!
So crafted iconic weapons are not showing still...
BUT
If you spawn them in with CET they will appear in the stash!
Here's the commands i used.
Game.AddToInventory("Items.Preset_Ajax_Moron",1)
Game.AddToInventory("Items.Preset_Burya_Comrade",1)
Game.AddToInventory("Items.Preset_Dian_Yinglong",1)
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough",1)
Game.AddToInventory("Items.Preset_Tactician_Headsman",1)
Game.AddToInventory("Items.Preset_Igla_Sovereign",1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw",1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis",1)
It just seems the crafted versions of the weapons aren't being detected by the wall or something?? Maybe crafted weapons have a different ID or something. Anyway hopefully someone from CDPR sees this and it helps them fix the issue.
So crafted iconic weapons are not showing still...
BUT
If you spawn them in with CET they will appear in the stash!
Here's the commands i used.
Game.AddToInventory("Items.Preset_Ajax_Moron",1)
Game.AddToInventory("Items.Preset_Burya_Comrade",1)
Game.AddToInventory("Items.Preset_Dian_Yinglong",1)
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough",1)
Game.AddToInventory("Items.Preset_Tactician_Headsman",1)
Game.AddToInventory("Items.Preset_Igla_Sovereign",1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw",1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis",1)
It just seems the crafted versions of the weapons aren't being detected by the wall or something?? Maybe crafted weapons have a different ID or something. Anyway hopefully someone from CDPR sees this and it helps them fix the issue.