Game breaking audio bug and a bit of technical support rant!
Hello!
First and above all i want to say that i come from video game industry and i know what it takes to create a game at this scale and keep it bug free.. it's madness, it's insanity and i have got a ton of respect for you guys to pull of this monster. Hats off.
Now back to my problem, i have got the GOTY edition of the game and after reaching a certain point on the story (around Crons of Crookback bog) the audio started to play up and it just won't play during the cutscenes or conversations with merchants. considering witcher 3 is at core a very deep game, not being able to listen to the characters during important cutscene is totally game and immersion breaking.
Now i have played this on the normal version in the past and had no problem but it seem to be something related to a recent patch? i have tried restarting the console etc and it comes back every now and then and is totally ruining the experience.
Here comes the rant, i have created a ticket and the person in charge of handling it replies to me appreciating the fact that i contact them...but only that!??? and not even acknowledging this as a critical game breaking problem.literally avoiding the whole thing.
Not having audio during cutscenes in a game like this is not a critical bug for you guys? is there any workaround for this?
Can someone shed some light please?
Hello!
First and above all i want to say that i come from video game industry and i know what it takes to create a game at this scale and keep it bug free.. it's madness, it's insanity and i have got a ton of respect for you guys to pull of this monster. Hats off.
Now back to my problem, i have got the GOTY edition of the game and after reaching a certain point on the story (around Crons of Crookback bog) the audio started to play up and it just won't play during the cutscenes or conversations with merchants. considering witcher 3 is at core a very deep game, not being able to listen to the characters during important cutscene is totally game and immersion breaking.
Now i have played this on the normal version in the past and had no problem but it seem to be something related to a recent patch? i have tried restarting the console etc and it comes back every now and then and is totally ruining the experience.
Here comes the rant, i have created a ticket and the person in charge of handling it replies to me appreciating the fact that i contact them...but only that!??? and not even acknowledging this as a critical game breaking problem.literally avoiding the whole thing.
Not having audio during cutscenes in a game like this is not a critical bug for you guys? is there any workaround for this?
Can someone shed some light please?