As of recently I can't activate Ray Tracing within the game without it either freezing for a minute+ or crashing (after being unresponsive for while I just force quit the application). Yes my drivers are updated (I even did a clean install) and while I had mods when the problem started I also did a completely clean install of the game and the problem is still persisting. The game seems to be failing to activate my GPU when it finishes loading with Ray-tracing on because the performance analytics when the screen freezes show that while the CPU and RAM are being used the GPU is at 0%.
I'll also add that when the game does actually load in after a while it seems to run well enough.
The game runs and loads perfectly fine without ray-tracing on. I've toggled different settings, fresh starts, old saves etc.
Any suggestions would be appreciated.
4090, 32 GBs of DDR5 Ram, 13900k
I played some Portal RTX and Quake 2 RTX after hours of troubleshooting because I was starting to fear there was something wrong with my new GPU, both games ran perfectly.
I'll also add that when the game does actually load in after a while it seems to run well enough.
The game runs and loads perfectly fine without ray-tracing on. I've toggled different settings, fresh starts, old saves etc.
Any suggestions would be appreciated.
4090, 32 GBs of DDR5 Ram, 13900k
I played some Portal RTX and Quake 2 RTX after hours of troubleshooting because I was starting to fear there was something wrong with my new GPU, both games ran perfectly.