Hello, new idea for Geralt
- Geralt uses specific armor, friendly with a faction NPC, that's true, but not for animals. (Could be improved).
- animation for the sneak attack.
- variable to define the rear attack zone (if the NPC is looking away from Geralt.)
- Geralt doesn't walk slowly, detection conditions. (This code is in-game for the Ice Giant quest.)
- add variable detection if Geralt uses the torch.
DevilsPitMod contain script , is possible separate them?
It's not like writing the script again.
- Geralt uses specific armor, friendly with a faction NPC, that's true, but not for animals. (Could be improved).
- animation for the sneak attack.
- variable to define the rear attack zone (if the NPC is looking away from Geralt.)
- Geralt doesn't walk slowly, detection conditions. (This code is in-game for the Ice Giant quest.)
- add variable detection if Geralt uses the torch.
Post automatically merged:
DevilsPitMod contain script , is possible separate them?
It's not like writing the script again.
Last edited: