Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
SUGGESTIONS
Menu

Register

If you can only change one thing in this game what would it be?

+
Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • …

    Go to page

  • 12
Next
First Prev 5 of 12

Go to page

Next Last
Harthwain

Harthwain

Rookie
#81
Sep 1, 2018
KakitaTatsumaru said:
Only one thing?
Being able to be something else than a Solo roleplay, like the other roles from the tabletop: Rockerboy, Corporate, Media, etc...
Click to expand...
Wait, did they cofirm you won't be able to decide what role you're playing and the player is forced into being a Solo? Or do they made separate "origins", like Dragon Age: Origins?
 
S

sv3672

Forum veteran
#82
Sep 1, 2018
Gameplay wise, you can be a solo, techie or netrunner, or anything between those. From the narrative point of view, V is a somewhat pre-defined character, (from the official description) a hired gun on the rise who becomes an urban legend by the end. You can choose a few bits of the protagonist's backstory, which will impact some dialogues and quests later in the game, although I would expect this to make relatively minor differences, perhaps it will be comparable to the save import feature in the Witcher series.
 
Tupexi

Tupexi

Rookie
#83
Sep 1, 2018
KakitaTatsumaru said:
Only one thing?
Being able to be something else than a Solo roleplay, like the other roles from the tabletop: Rockerboy, Corporate, Media, etc...
Click to expand...
I first thought about this as well. Then I realized it wouldn't really be changing one thing but overhauling the entire game, perhaps beyond the limits of possible.

So with that in mind. I'd say the aesthetics. I have seen glimpses of this but not nearly enough to be satisfied:

c3fb3a601343194ddad01c5e2a22fb10.jpg

That said, I'm still hyped beyond healthy at this point.
 
  • RED Point
Reactions: gogmeister777
paraguay_guarani

paraguay_guarani

Rookie
#84
Sep 1, 2018
Are you serious? :confused: You saw one work in progress gameplay demo and you're already talking about things you'd like to change in the game?
It isn't done yet. It will change a hundred times.
But ok. the question was what the one thing I would change would be... :unsure:
I have no idea. I don't know what already had been changed since the gameplay was released. I mean, it is work in progress, so everything can be changing all the time.
I actually would play the game as it is now. It seems awesome.
 
  • RED Point
Reactions: Punknaught2020
L4dftw

L4dftw

Rookie
#85
Sep 1, 2018
PypeR357 said:
These damage points flying of enemies..
Click to expand...
It's been confirmed for that part of the UI to be optional, along with a lot of other UI elements that haven't been specified yet.
 
  • RED Point
Reactions: BontaHellion and gnogara
ltbwolf

ltbwolf

Fresh user
#86
Sep 1, 2018
Screenshot_20180901-170415_YouTube.jpg
Instead of a group of preset features would've definitely prefer slider based for more individuality of characters. This goes for everything from the face down, similar to that of Saints row 4/5 or fallout 4
 
AlexiaRevan

AlexiaRevan

Forum regular
#87
Sep 1, 2018
ltbwolf said:
View attachment 10976003Instead of a group of preset features would've definitely prefer slider based for more individuality of characters. This goes for everything from the face down, similar to that of Saints row 4/5 or fallout 4
Click to expand...
just because we can see the preset , it doesn't mean we can't customize them later in a full cc . MEA for exemple had head preset and you could change more stuff (if limited) .

They didn't show the cc yet...hopefully , next vid will !
 
S

Sken

Senior user
#88
Sep 1, 2018
Make the night time look similar in colour to the original trailer. The night shot of the city at the end of the gameplay didn't capture the same vibe.

Much more traffic, e.g. New York levels of traffic, and a lot more of the population slumming it in the outer areas of the city.

The drive to meet the corp agent and the gangs was missing life outside of the city.

Yes I know its a work in progress demo, and these things will probably get added once the city is completely built and layout set it stone, just thought it was worth mentioning.
 
Heart Of Dawn

Heart Of Dawn

Forum regular
#89
Sep 2, 2018
paraguay_guarani said:
Are you serious? :confused: You saw one work in progress gameplay demo and you're already talking about things you'd like to change in the game?
It isn't done yet. It will change a hundred times.
Click to expand...
You are right in that the game will probably change a lot between now and release, but it's still cool to offer suggestions and feedback as to what we'd like to see.

The only thing they don't need is bug reports (they know) and entitled demands saying 'do this or else'.
 
  • RED Point
Reactions: paraguay_guarani and L4dftw
SlickR

SlickR

Fresh user
#90
Sep 2, 2018
drow5426 said:
The gunplay, it really needs to get better imo. That’s why we need to be vocal about the fact we dislike it and that it should be changed. So gunplay or the writing. The writing we were showed is pretty bad tbh
Click to expand...
What is so bad about the gunplay? That is extremely vague statement with no basis in reality!
 
gnogara

gnogara

Rookie
#91
Sep 2, 2018
A true REDKit better then the GECK or Creation kit for Fallout/The Elder Scrolls.
Skyrim released as a big bugged mess, but mods made the game what it is today. Plus almost any other request being made in this thread could be done with (good) mods.
 
  • RED Point
Reactions: 1veryFrustratedguy and L4dftw
L4dftw

L4dftw

Rookie
#92
Sep 2, 2018
SlickR said:
What is so bad about the gunplay? That is extremely vague statement with no basis in reality!
Click to expand...
For me, it's the way the guns are handled. They need a bit more recoil, a bit more punch added to them.
 
BontaHellion

BontaHellion

Rookie
#93
Sep 2, 2018
Double jumping, V is no doomguy, one big jump is better (like the guy playing basketball in the E3 trailer).
 
  • RED Point
Reactions: j-gitarr and Wenceslaus
H

hjarg

Senior user
#94
Sep 2, 2018
The release date. To yesterday.
 
  • RED Point
Reactions: Nephelin
paraguay_guarani

paraguay_guarani

Rookie
#95
Sep 2, 2018
v.dog said:
You are right in that the game will probably change a lot between now and release, but it's still cool to offer suggestions and feedback as to what we'd like to see.

The only thing they don't need is bug reports (they know) and entitled demands saying 'do this or else'.
Click to expand...
That's true.
For now I am way too hyped to provide any constructive feedback.

Though... One thing I'd like to see in the game is the option to click "pause" while choosing an answer during a conversation. Because I may need the time to think it through. But I'm pretty sure that will be done.
 
I

Ipsofactor

Rookie
#96
Sep 2, 2018
I'd change the person playing it 10/10 times ;p
Id make myself OP as f*ck
 
Last edited: Sep 2, 2018
drow5426

drow5426

Rookie
#97
Sep 2, 2018
BontaHellion said:
Double jumping, V is no doomguy, one big jump is better (like the guy playing basketball in the E3 trailer).
Click to expand...
Someone from cdpr said there’s an explanation for it
 
V

vyvexthorne

Senior user
#98
Sep 2, 2018
I'd put the Attractiveness stat back in the game. Combining that with Cool really limits how your character interacts with the world . Cool used to just represent how you stood up under pressure. In the video game this will most likely translate into how easy it is to get through a mission non-violently. Attractiveness on the other hand is how people responded to you based on your looks and charm. Now you can't be ugly and cool at the same time. .. you can only be cool and attractive (non-violent path) or ugly and cowardly (violent path.) Doesn't make much sense for a cowardly character to want to engage in violence at all. . but without attractiveness as it's own stat they won't have the opportunity to charm their way out of things.
 
Last edited: Sep 2, 2018
Class-Punk

Class-Punk

Rookie
#99
Sep 3, 2018
Mission to save the guinea pigs.
 
Garrison72

Garrison72

Mentor
#100
Sep 3, 2018
The dialog.
 
Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • …

    Go to page

  • 12
Next
First Prev 5 of 12

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.