Importing .fbx files into the 3ds Max
Hello everyone,
I am using the quide provided with ModKit for creating "Fabulous Roach" which turns the horse into a unicorn.
I succesfully uncooked the game and unpacked assets. I have one .fbx file and three .tga files.
Can anyone solve my problem ? Every time I try to import or open fbx file in 3ds Max, the only thing I see is a yellow cube :O. I know this may sound weird... I'm very new to 3ds Max and modding. Can anyone help me ? How can I successfully import the file into the 3ds Max ?
Hello everyone,
I am using the quide provided with ModKit for creating "Fabulous Roach" which turns the horse into a unicorn.
I succesfully uncooked the game and unpacked assets. I have one .fbx file and three .tga files.
Can anyone solve my problem ? Every time I try to import or open fbx file in 3ds Max, the only thing I see is a yellow cube :O. I know this may sound weird... I'm very new to 3ds Max and modding. Can anyone help me ? How can I successfully import the file into the 3ds Max ?
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