So, in some games a lot of various statistics are tract. How many Dragons Slain, Slimes Slimed, and Beetles Bashed. Or how many thefts stopped, old ladies helped, and cats saved from trees.
So while I like these typically arbitrary statistics. I would like more to see them have an impact. In the case of Cyberpunk 2077. If you were known for helping the weak "number of old ladies you helped cross the street" you might be respected by nearly everyone as everyone has a grandmother (couldn't be here without one).
Other statistics that I would be interested in would be chivalry. What if you played V as someone who never killed women or only killed women or vice-versa? How would your reputation turn out? Clearly in this world women can be just as dangerous as men. Chivalry would be a dangerous thing to practice, but might that gain you street cred. How would it influence your "reputation" which is, as we know, everything in this world.
Does that interest anyone else?
So while I like these typically arbitrary statistics. I would like more to see them have an impact. In the case of Cyberpunk 2077. If you were known for helping the weak "number of old ladies you helped cross the street" you might be respected by nearly everyone as everyone has a grandmother (couldn't be here without one).
Other statistics that I would be interested in would be chivalry. What if you played V as someone who never killed women or only killed women or vice-versa? How would your reputation turn out? Clearly in this world women can be just as dangerous as men. Chivalry would be a dangerous thing to practice, but might that gain you street cred. How would it influence your "reputation" which is, as we know, everything in this world.
Does that interest anyone else?