The new ARBITRARY cap of 450 maximum cyberware capacity doesnt just limit players who dont use mods for absolutely no good reasons, it now ruined alot of mods that deal with cyberware. There is just no good reason to limit it like this. I lost six implants. SIX! Because I earned alot of iconic cyberware that requires up to 40 cyberware capacity slots.
Whats the point in giving us something that then sabotaging the ability to fit them all???
I hope someone can create a mod that reduces iconic cyberware requirements to five or something. Its just ridiculous to the lengths players have to go to counter arbitrary balance changes that have no place in a single player game.
And I just praised the devs for listening to the players for finally (after several patches) to fix a tiny but always present feature.
Whats the point in giving us something that then sabotaging the ability to fit them all???
I hope someone can create a mod that reduces iconic cyberware requirements to five or something. Its just ridiculous to the lengths players have to go to counter arbitrary balance changes that have no place in a single player game.
And I just praised the devs for listening to the players for finally (after several patches) to fix a tiny but always present feature.