Basically, if you're dodging or moving left or right while in slo-mo with Kerenzikov, your bullets trajectory aren't accurate. You also can't see where your bullets are going. They don't travel with a slow motion effect either. The only way to test this is with bullet impacts in walls. The bullets go to the left or right of your sight depending on which way you're moving, instead of going straight. So it's essentially only usable if you're dodging forward or backward. Thing is, the Sandavistan cybermod actually has accurate bullet trajectory which I don't understand. The bullets also have a slo-mo effect applied to them as well so you can see where they go. And this Kerenzikov issue also applies to when you're sliding and shooting to the left or right of you. Anyways, this is a really annoying issue because I really wanna use Kerenzikov.