Remember when they kept saying "the choices you make will ripple throughout the game" ? What choices, what ripples ? What about the lifepaths having exclusive missions ? There are 0. There is literally 1 mission that is exclusive to the lifepath you pick and that’s at the very beginning and it’s not even a mission. The only time I felt my choices make a difference is the very ending of the game. The game itself is good but boy did they drop the ball on so many things. Here are few things I think they should've thought out more.
Main Story Length being only 20 hours, no real consequences in the entire game, no difference in actions according to dialogues you pick, no lifepath missions that differ depending on your life you pick, more character & exclusive lifepath missions and less pointless boxing & buy car missions, more challenging combat instead of burning through enemies, bad A.I, Jacky dying too soon, characters not having enough role/story time, making buying cars 15 different missions instead of car icons on the map, too much Johnny not enough other characters, fake sense of urgency for the relic, and of course the bugs don't need to be mentioned.
Anybody else got any gripes they wanna share ? After all we waited almost 10 here's to be here let's hear em I can't be the only one disappointed a little.