CDPR have said that they see cyberpunk roadmap taking shape like witcher in terms of each new version being bigger and better than the last.
But this isnt going to be possible. The realities prevent it. Let me explain.
Cyberpunk 2077 cost around $350M and has sold 25M copies for $1.5B or 4.2x investment. Not great not terrible.
(As an aside 2077 really needed a content store).
If cyberpunk 2 will be 2x the size and/or length of 2077 then it will cost north of $700M. Accounting for rising costs closer to $1B.
Even IF (a big IF) cyberpunk 2 sells 25 million units. Thats $1.5B revenue on $1B invested and thats not counting the lost time. All of that equals A TERRIBLE investment and return.
This is why I keep suggesting it needs to go the live service route (done right hopefully).
The old model of bigger AAA games is dead and unsustainable.
Focus on smaller more polished experiences with online and repeatable value.
But this isnt going to be possible. The realities prevent it. Let me explain.
Cyberpunk 2077 cost around $350M and has sold 25M copies for $1.5B or 4.2x investment. Not great not terrible.
(As an aside 2077 really needed a content store).
If cyberpunk 2 will be 2x the size and/or length of 2077 then it will cost north of $700M. Accounting for rising costs closer to $1B.
Even IF (a big IF) cyberpunk 2 sells 25 million units. Thats $1.5B revenue on $1B invested and thats not counting the lost time. All of that equals A TERRIBLE investment and return.
This is why I keep suggesting it needs to go the live service route (done right hopefully).
The old model of bigger AAA games is dead and unsustainable.
Focus on smaller more polished experiences with online and repeatable value.