yeah, pbr is still in the game for those wondering, how did it escape the nerfbat ?
what i wanted to do is to make the armor shine like real leather like it was in earlier builds, but the problem is when i studied the early footages/screenshots released, it seemed inconsistent across the many builds, sometime it was very shiny sometime it was normal grainy shiny
and when we found out about the eurogamer interview where they talked about the old lighting system that was in place, i though that it was actually because of the lighting rather than the pbr material itself that made it shine like that
or simply the specular map was brighter, thats something fairly easy to increase i believe for someone who know how to manipulate textures
also the overall resolution of the armor was probably higher than what it is
what i wanted to do is to make the armor shine like real leather like it was in earlier builds, but the problem is when i studied the early footages/screenshots released, it seemed inconsistent across the many builds, sometime it was very shiny sometime it was normal grainy shiny
and when we found out about the eurogamer interview where they talked about the old lighting system that was in place, i though that it was actually because of the lighting rather than the pbr material itself that made it shine like that
or simply the specular map was brighter, thats something fairly easy to increase i believe for someone who know how to manipulate textures
also the overall resolution of the armor was probably higher than what it is