You...know you're not a Funky Funky Funktown Machine, right?
You live in ARKANSAS.
"Fuck I hope this is draGon age 3 da2 sucked n this looks soooo cooler like the children graphics suck but they can fix that but the storyline is like wow it reminds mi of assassins creed n wizards 101 (I just see commericals n I get wizards 101 shit from robes with hoods ) XDDDDDD im goin to luv this I feel bad for the grl thou .:0 sad terrfic face"
That..that...that was great.
"Much better homesexual romance options. Boussy is a definite first choice,"
Mission-wise, I'd really like to see a mosaic-style set of sub-plots. So if you pay careful attention - and not so careful when it's meant to be obvious - you realise that many or most of the missions have a subtle common denominator. AN NPC or three, an object or cause, maybe the reward crosses from the object of one mission to the subject of the other.
I'd also like to see an incremental Rep counter as you pass or fail these missions. When you walk into the Fixer's pad to pick up the microchip and it's been three jobs since you last talked to him, he has something to say on your new Rep and how you accomplished it.
And in the background, that same poster you saw in the lab is on his wall, and you only ever see it in those two places and in the apartment across the way from you...