Just to add to my feedback - I did not mention the provision system.
Basically, I though the idea was cool, and it well explained lack of silvers - everything was logical. But with no limit on gold cards at all, it seems golds are everywhere. They lack the "oompf" factor, like much of the HC. I would reconsider some limitations on golds, even if much more lax, to make use of provisions. Also, with provisions and 2 bronzes system, adding "trash" into the deck seems logical move (at least for the beginner), so it takes away some fun of deck building, at least for me (making it less epic).
I do know silvers are pointless, as difference in power is dealt with by provisions. But perhaps having "cheaper" golds turn into silvers (a "lower powered one-of cards" basically), would make it a bit clearer? Just as an artistic choice. Of course, I know in W3 there were no silvers and I see reasoning here
Sadly, my excitement for provisions system was dulled after seeing it's current implementation.
Basically, I though the idea was cool, and it well explained lack of silvers - everything was logical. But with no limit on gold cards at all, it seems golds are everywhere. They lack the "oompf" factor, like much of the HC. I would reconsider some limitations on golds, even if much more lax, to make use of provisions. Also, with provisions and 2 bronzes system, adding "trash" into the deck seems logical move (at least for the beginner), so it takes away some fun of deck building, at least for me (making it less epic).
I do know silvers are pointless, as difference in power is dealt with by provisions. But perhaps having "cheaper" golds turn into silvers (a "lower powered one-of cards" basically), would make it a bit clearer? Just as an artistic choice. Of course, I know in W3 there were no silvers and I see reasoning here
Sadly, my excitement for provisions system was dulled after seeing it's current implementation.