Opinion:Wild hunt heroes have the wrong abilities!
I already posted this on reddit but someone suggested that i also post it here. Hopefully someone from cd project will take a look at it.
As the the title says i have the feeling that the Wild hunt heroes like Caranthir and Imlerith have the wrong abilities.
For instance i think it makes no sense for Imlerith to be able to cast frost. That's Caranthir's power as we saw in the game.
Imlerith is a warrior. His card should reflect that. I think he should be a 10 (or 8?) hero with the ability to muster a Wild Hunt warrior from your deck. Basically a beefed up version of the Nithral card (or a flat 15 with no abilities).
Carantir should have the abilities that the Imlerith card has. He should be a 6 with the power to cast frost and spawn two Wild Hunt hounds (remember we have also seen Caranthir spawn creatures when you fight him in the game).
And I suggest that Ge'els should have Caranthir's ability. A 2 hero who is able to spawn a copy of every non-hero Wild Hunt unit. That would make sense. Ge'els is a politician (Weak physically) that is in control of the home world of the Wild Hunt (can't remember the name of their home world). It would be like he is sending reinforcement's. Also something touched upon in the game.
I also think that the Nithral card should change. But i am not sure how. Maybe keep him as he is but instead of 2 he should be a 4 that doubles when frost is on the table. Nithral deserves a better card. Afterall Geralt beat him with the help of Keira so he is no pushover.
Any thought's?
I already posted this on reddit but someone suggested that i also post it here. Hopefully someone from cd project will take a look at it.
As the the title says i have the feeling that the Wild hunt heroes like Caranthir and Imlerith have the wrong abilities.
For instance i think it makes no sense for Imlerith to be able to cast frost. That's Caranthir's power as we saw in the game.
Imlerith is a warrior. His card should reflect that. I think he should be a 10 (or 8?) hero with the ability to muster a Wild Hunt warrior from your deck. Basically a beefed up version of the Nithral card (or a flat 15 with no abilities).
Carantir should have the abilities that the Imlerith card has. He should be a 6 with the power to cast frost and spawn two Wild Hunt hounds (remember we have also seen Caranthir spawn creatures when you fight him in the game).
And I suggest that Ge'els should have Caranthir's ability. A 2 hero who is able to spawn a copy of every non-hero Wild Hunt unit. That would make sense. Ge'els is a politician (Weak physically) that is in control of the home world of the Wild Hunt (can't remember the name of their home world). It would be like he is sending reinforcement's. Also something touched upon in the game.
I also think that the Nithral card should change. But i am not sure how. Maybe keep him as he is but instead of 2 he should be a 4 that doubles when frost is on the table. Nithral deserves a better card. Afterall Geralt beat him with the help of Keira so he is no pushover.
Any thought's?
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