To correct a few things.
Stats:
7 Int
7 (8-1) Ref
4 Tech
4 Cool
4 Attr
3 Luck
8 (6+2) MA
6 (5+1) Body
5 (7-2) EMP
Career Skills:
7 Combat Sense
4 Awareness/Notice
0 Brawling
0+2 Xing-Chiao (3)
1 Null Boxing
0 Melee/Fencing (.5)
0 Weapons Tech
0 Rifle (.5)
2 Athletics (2)
4 Handgun/SMG (.5)
3 Stealth
Pickup Skills:
2 Streetwise
2 Education & General knowledge(3)
2 Dodge/Escape
3 Hide/Evade
0 Human Perception
2 Motorcycle (.5)
1 Pick Lock
8 Know Language (American)
3 Know Language (Chinese) [Chipped]
2 Know Language (Spanish) [Chipped]
3 Expert: Ornithology [Chipped]
3 Rifle (.5) [Chipped]
2 Cybertech (2) [Chipped]
It makes sense to still have Dodge as a skill Talon has, so instead of 3 in Lock picking, I've split that 3 between dodge and lock picking.
I'm then going to spend 30 IP (10+20) on lock picking to raise it to 3, and 20 IP on Dodge to raise it to 3 as well. After noting the issues that the group had with picking locks during the infiltration, Rodik decided to devote some time to improving his skills in a trade he had already shown interest in- this of course taking place between his general martial arts training, revelry, and recovering from so severely taxing his reflex booster.
Note: I know I could more efficiently spend IP by keeping my 3 in lockpicking and then spending 40 IP to get 3 ranks in dodge, but that doesn't reflect that these are stats I should have had that are then improved upon. I also note that we apparently will be picking up more characters that are good at B&E so those points in lockpicking may be redundant, but it makes sense to me based on the last task.
So final pickup skill list is:
Pickup Skills:
2 Streetwise
2 Education & General knowledge(3)
3 Dodge/Escape
3 Hide/Evade
0 Human Perception
2 Motorcycle (.5)
3 Pick Lock
8 Know Language (American)
3 Know Language (Chinese) [Chipped]
2 Know Language (Spanish) [Chipped]
3 Expert: Ornithology [Chipped]
3 Rifle (.5) [Chipped]
2 Cybertech (2) [Chipped]
Look good?