Is it just me, or does it seem like there's less diversity in deck building than ever before? I'm currently at rank 5, and I've basically lost interest in pushing any further because of the ubiquitous Crach decks and the netdecked Morvran variants that differ from one another in only one or two cards. Obviously netdecks flood the game whenever "meta snapshots" come out, but it seems worse than ever at the moment...
On the one hand, I think the provision system makes a ton of sense as an additional lever to balance the game, but it also seems to have diluted the variety in deck building by establishing a fixed cap/cost for all leaders and cards. Everyone is clearly working with the same constraints, but before, you could run any four golds, any four silvers, and any bronze core you wanted. I'm not saying this was necessarily a better arrangement, but my impression is that there was more flexibility in deck building as a result (though there was obviously a lot of copycat netdecking in beta as well). Don't get me wrong: I think the provision system makes sense, but it may have also had this unintended side effect. Does anyone else feel this way?
Of course, the problem could also be the limited card pool, which I know will be expanding shortly (not to mention the difficulty of sticking cards to the board given all the removal). Anyway, I'm taking a break until the March expansion; I can't bear the thought of another paint-by-numbers Crach match-up.
On the one hand, I think the provision system makes a ton of sense as an additional lever to balance the game, but it also seems to have diluted the variety in deck building by establishing a fixed cap/cost for all leaders and cards. Everyone is clearly working with the same constraints, but before, you could run any four golds, any four silvers, and any bronze core you wanted. I'm not saying this was necessarily a better arrangement, but my impression is that there was more flexibility in deck building as a result (though there was obviously a lot of copycat netdecking in beta as well). Don't get me wrong: I think the provision system makes sense, but it may have also had this unintended side effect. Does anyone else feel this way?
Of course, the problem could also be the limited card pool, which I know will be expanding shortly (not to mention the difficulty of sticking cards to the board given all the removal). Anyway, I'm taking a break until the March expansion; I can't bear the thought of another paint-by-numbers Crach match-up.