Skellige LOD problems (PS4) after patch 1.20
Hi all! , there are bad LOD problems at Skellige on the PS4 version of The Witcher 3 , i find it weird that nobody has noticed these problems before , but it is definitely much , much worse after ... patch 1.20 i think , i'm not sure (the one that added a new user interface) , in fact these problems where never ever present before , and LOD has only gotten worse at this location (while better at Novigrad/Velen , for example) patch after patch , really , if it were a minor location , i wouldn't mind , but come on... it's Skellige , the place that blew most of us away on arrival , it's so annoying , really , i will try and elaborate on this subject the best i can (with pictures , of course)
first of all , everytime at morning or evening at Skellige (around 6 a.m /p.m) the sun light (or the moon one) gives an odd "vignette" effect on distant objects/islands mainly , that were not present before this patch (1.20) , causing an odd effect and ruining what was before such a beautiful region...
take a look:
https://i.redd.it/be4zipb0l1ox.jpg
see those distant islands on the right? , yeah... , that's the "vignette" effect i was talking about earlier
another topic the new water shader ... , ok it looks nice everywhere , except on Skellige , at night or in the morning on the game , it's a flat coloured texture (mainly plain green) , really , if something's not broken , don't touch it , the water before was ... ¿average? ¿bad? maybe , but this is even worse if we are talking about Skellige! there even aren't waves anymore , or at least , not as noticeable as they were with the last water shader
take a look for yourselves fellow forum members , and especially CDProject RED , it's such a pity that this region (if not the most stunning region of the game) is looking so bad now : (
thanks for your time and sorry for this long post.
Hi all! , there are bad LOD problems at Skellige on the PS4 version of The Witcher 3 , i find it weird that nobody has noticed these problems before , but it is definitely much , much worse after ... patch 1.20 i think , i'm not sure (the one that added a new user interface) , in fact these problems where never ever present before , and LOD has only gotten worse at this location (while better at Novigrad/Velen , for example) patch after patch , really , if it were a minor location , i wouldn't mind , but come on... it's Skellige , the place that blew most of us away on arrival , it's so annoying , really , i will try and elaborate on this subject the best i can (with pictures , of course)
first of all , everytime at morning or evening at Skellige (around 6 a.m /p.m) the sun light (or the moon one) gives an odd "vignette" effect on distant objects/islands mainly , that were not present before this patch (1.20) , causing an odd effect and ruining what was before such a beautiful region...
take a look:
https://i.redd.it/be4zipb0l1ox.jpg
see those distant islands on the right? , yeah... , that's the "vignette" effect i was talking about earlier
another topic the new water shader ... , ok it looks nice everywhere , except on Skellige , at night or in the morning on the game , it's a flat coloured texture (mainly plain green) , really , if something's not broken , don't touch it , the water before was ... ¿average? ¿bad? maybe , but this is even worse if we are talking about Skellige! there even aren't waves anymore , or at least , not as noticeable as they were with the last water shader
take a look for yourselves fellow forum members , and especially CDProject RED , it's such a pity that this region (if not the most stunning region of the game) is looking so bad now : (
thanks for your time and sorry for this long post.