Some GG / no GG statistics
(I have no idea how this thread ended up in Tech Support. I thought it was in General)
I took notes about the opponent's GG behaviour over the last 25 matches. I generally (rule of the thumb) give GG if I win. But if I loose (unless I had a really good time), then I wait if opponent gives it before I decide if I give it. That usually leads to "if he gave one, then he gets one; if he didn't give one, then screw him."
I do that, because giving GG without receiving in return caused a bunch of negative emotions in me in the start of the beta.
So, here's the numbers so far:
5 = 20% of the opponents did not click that button.
I run a Scoia deck with Traps and the main purpose is to mess up my opponent's strategy. "Cheap and awful wins" might happen due to the nature of the deck (for example a Milva pulled out of my rear as the very last move when he already autopassed) or other annoying stuff of the sort. So, my numbers might be higher than average.
Anyway, let's see now...
These 5 dudes not giving GG were:
3 Northern Realm (out of 7 = 43% of the Northeners did not GG)
2 Monsters (out of 9 = 22% of the Monsters did not GG)
0 Scoia (out of 5 = 0% of the Scoia did not GG)
0 Skellige (out of 4 = 0% of the Skellige did not GG)
It's not clearly connected to them winning or losing (3 refused it after winning, 2 refused it after losing - of course, the winners might follow a similar rule of the thumb as I do and "if the loser gives GG, then so shall I, and that awful Scoia cow refused the GG. Bad mannered bitch!" or something).
In 3 of those matches, nothing that I would call a "cheap win" (like pulling Milva out of my arse in the last second) happened.
In the two other matches, cheap nasty things did happen:
Speaking of newbie decks, I would label 3 of them "newbies", while two of them had full blown decks with advanced cards (one had multiple golden cards, the other had a full range of those blasted reinforced trebuchets).
"Newbie" are identified by a combination of:
A "newbie" not hitting the GG button can be explained by: "he might think that GG button causes him to give away his own materials to that other person". Or by: "he probably already had a losing streak and then this happened. Final drop in the bucket."
Will update the statistics as I get more numbers.
Hm, maybe I should also track the "opponent wanted to 'benevolently educate me about the awesomeness of his hand by playing his remaining cards after I passed round 3' (AKA 'stupid twat is gloating')" things and look for connections.
(I have no idea how this thread ended up in Tech Support. I thought it was in General)
I took notes about the opponent's GG behaviour over the last 25 matches. I generally (rule of the thumb) give GG if I win. But if I loose (unless I had a really good time), then I wait if opponent gives it before I decide if I give it. That usually leads to "if he gave one, then he gets one; if he didn't give one, then screw him."
I do that, because giving GG without receiving in return caused a bunch of negative emotions in me in the start of the beta.
So, here's the numbers so far:
5 = 20% of the opponents did not click that button.
I run a Scoia deck with Traps and the main purpose is to mess up my opponent's strategy. "Cheap and awful wins" might happen due to the nature of the deck (for example a Milva pulled out of my rear as the very last move when he already autopassed) or other annoying stuff of the sort. So, my numbers might be higher than average.
Anyway, let's see now...
These 5 dudes not giving GG were:
3 Northern Realm (out of 7 = 43% of the Northeners did not GG)
2 Monsters (out of 9 = 22% of the Monsters did not GG)
0 Scoia (out of 5 = 0% of the Scoia did not GG)
0 Skellige (out of 4 = 0% of the Skellige did not GG)
It's not clearly connected to them winning or losing (3 refused it after winning, 2 refused it after losing - of course, the winners might follow a similar rule of the thumb as I do and "if the loser gives GG, then so shall I, and that awful Scoia cow refused the GG. Bad mannered bitch!" or something).
In 3 of those matches, nothing that I would call a "cheap win" (like pulling Milva out of my arse in the last second) happened.
In the two other matches, cheap nasty things did happen:
- Toruviel won one of the matches (and he was a newbie who kept staring bewildered at each of my cards - so he probably thinks that I cheated),
- and the other was a horrible case of "I had all 4 of my golden cards and a bunch of silvers in my hand" (while he ran a newbie deck - so he probably thought that I must have spent thousands of €€€ to buy kegs.)
Speaking of newbie decks, I would label 3 of them "newbies", while two of them had full blown decks with advanced cards (one had multiple golden cards, the other had a full range of those blasted reinforced trebuchets).
"Newbie" are identified by a combination of:
- deck/hand had no advanced cards
- he starts with the cow
- his reaction times show that he has to still contemplate his every move
- he keeps staring at my cards like he's never seen them before
- odd moves ignoring synergies in his cards
- he tries stuff similar to the "lacerate that Hawk Support"-move (I do not use Hawk Supports, but that's the gist of it.)
A "newbie" not hitting the GG button can be explained by: "he might think that GG button causes him to give away his own materials to that other person". Or by: "he probably already had a losing streak and then this happened. Final drop in the bucket."
Will update the statistics as I get more numbers.
Hm, maybe I should also track the "opponent wanted to 'benevolently educate me about the awesomeness of his hand by playing his remaining cards after I passed round 3' (AKA 'stupid twat is gloating')" things and look for connections.
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