Weather isn't nearly as powerful as it used to be due to the nerfs, with WH lacking any high tempo plays. While you may have trouble with them personally, most competitive players don't, and there's a reason the current meta is almost entirely SK and ST and none of the pros bring monsters to tourneys. Weather decks can't really compete with the huge quened/armored bodies the meta decks can throw out. Even NG is superior to WH control decks now with it's ridiculous spy synergy. Especially now that clear weather heals those effected by frost.
My point was only that WH needs to be brought up to the level of the rest of the decks, as they haven't been truly competitive for a while or received a bronze card since the longships. They lack the synergy that allows the other teams to steamroll us. To gain that they need more options, which I believe my suggested cards would give them. Weather should not be the only trick in the WH bag, so if anything I think it would allow for more viable deck variety.
I also didn't add a bronze resetting unit, just bronze locking units, which if anyone deserves it's WH. My reset unit was a silver, which considering ST has a silver card that locks AND resets a target, I thought was more than fair. There were also a lot more card suggestions than those 2, so I'm curious what issues you had with the rest of them since you disagreed with "all" of them.
I'm currently rank 19 if that makes a difference.