Suggestion to make the game better

+
I am a loyal fan of the GWENT, although I am not the champion, but I have a suggestion to make the game better.There are many bugs in the loop quest at the moment, which makes the quest impossible to complete. If change the simple quest to complete the game with a specific faction;the ordinary quest to complete the game with a specific leader skill;and the difficult quest to win the game with a specific leader skill, it will have a better game experience.If you can, add a preferred faction option for the quest will be better. Finally ,wish the GWENT more and more popular.
 
It would be great if they stopped creating super f powerful cards. They always miss on the balance of power and provision and it takes time until they're fixed. This should be a strategy game not a Bingo game. Attack and defense with strategies not randomly or decided by the Gods.
 
PLEASE make the grind easier. I have always loved Gwent and started playing again a few months ago, I can't get enough. However, the amount of time it takes to get new cards and create new decks is just way too long. Even as someone that already had a good amount of scrap and cards when I came back, it still feels impossible to keep up because most players have so many more cards, so for a new player it would be impossible to compete. I think the grind and card costs made sense for the game at release but now after so many years and having a smaller, dedicated player base it doesn't really fit anymore. I really hope someone at CDPR will see this and consider making cards cheaper to craft or make ore easier to obtain because I would love to keep playing and creating new decks.
 
The best thing they could do to make the game better is to nerf the damn Nilfgard faction that is to powerfull

Everytime i just lost any interest playing the game when i fall agains't Nilfgard, just want to close the game and do something else, absolut no brain faction that requier below I.Q room temperature to play and win
 
Balance Council is BROKEN

-If you have the majority of a faction you have the control
e.g: 60% of the players use NG, so they have the majority to improve their cards (if they vote together) and make the opponents cards more expensive.

Other points:
-5 provision cards able to destroy ANY unit (should cost at least 9 provisions)
-You can play the same bronze unit 5, 6x (max should be 2)
-You can use the graveyard as a storage room (what's the point of destroying those cards?)
-Seizing (self-explaining)

It seems this game is completely unbalanced and abandoned.
 
Top Bottom