Doesn't the Switch have paid online? And they give you one free NES or SNES game a month with that, but only for that month and then you have to buy it if you want to keep playing? It's honestly amazing how many times they can force you to rebuy the same classic games from back when they were actually competent developers.
I mean, the new Zelda looks intriguing in how different it is, but watching some gameplay, the world seems empty (same problem FF15 ran up against and failed to solve; how strange that the series that were once the drivers of innovation are now me-too bandwagon hoppers). Wind Waker was also empty and tedious, but even it's practically bustling with stuff to do in comparison. And I find it hard to expect a thrilling story from the same people who looked at Fire Emblem Fates—a game as competent at creating genuine emotion as a wet rag arranged to vaguely approximate a frowny face—and thought it was not only passable, but strong enough to cut up into three games and countless DLC slices. Even the music, once a series selling point, seems to have gotten the ax in favor of an awkward quiet experience.
(Obligatory list of Nintendo cred: through the years I've owned a GB, GBC, GBA, DS, 2DS, Virtual Boy, NES, SNES, N64, Gamecube, and Wii. Still have most of them despite feeling constantly depressed about the current state of the company and the fans too blindly love-goggled to point out how far they've fallen and demand better. Not here specifically, but one could be forgiven for thinking that Miiverse in particular seems to exist solely to throw around confetti and fellate the company, and the only critic I've ever seen not willing to give them a free pass is Yahtzee.)
Also, that Mario game's setting gives me some serious Sonic 06 vibes. It'll be interesting to see how that pans out.