The Witcher 3 middleware list
Can anyone please help with enumerating known middleware used in TW3? I mean graphics, physics, sound, video libraries and so on. Or may be someone already compiled such list? If you know something is used - please comment, I'll add it to the list.
Thanks.
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* Dolby Digital. — Not sure where it's used. There are cross platform AC-3 decoders.
* Hairworks (Nvidia). — Optional. Uses DirectCompute, Windows only.[sup]1[/sup]
* PhysX (Nvidia). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]2[/sup]
* Scaleform (Autodesk). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]3[/sup]
* Simplygon (Donya Labs AB). — Linux, Windows[sup]4[/sup]
* SpeedTree (Interactive Data Visualization). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]5[/sup]
* Umbra 3D — Windows, PS4, Xbox One only (no Linux and OS X).[sup]6[/sup]
* Wwise (Audiokinetic). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]7[/sup]
Sources:
1. http://www.guru3d.com/news-story/nvidia-hairworks-cod-ghosts-fur-and-hair-simulation-solution.html
2. https://en.wikipedia.org/wiki/PhysX
3. http://gameware.autodesk.com/scaleform/integrations
4. https://www.simplygon.com/media/1240/simplygonapiusersguide.pdf
5. https://en.wikipedia.org/wiki/SpeedTree
6. http://umbra3d.com/press-releases/black-desert-mmo-powers-up-its-graphics-with-umbra-3/
7. https://en.wikipedia.org/wiki/Audiokinetic_Wwise
Can anyone please help with enumerating known middleware used in TW3? I mean graphics, physics, sound, video libraries and so on. Or may be someone already compiled such list? If you know something is used - please comment, I'll add it to the list.
Thanks.
_________________
* Dolby Digital. — Not sure where it's used. There are cross platform AC-3 decoders.
* Hairworks (Nvidia). — Optional. Uses DirectCompute, Windows only.[sup]1[/sup]
* PhysX (Nvidia). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]2[/sup]
* Scaleform (Autodesk). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]3[/sup]
* Simplygon (Donya Labs AB). — Linux, Windows[sup]4[/sup]
* SpeedTree (Interactive Data Visualization). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]5[/sup]
* Umbra 3D — Windows, PS4, Xbox One only (no Linux and OS X).[sup]6[/sup]
* Wwise (Audiokinetic). — Linux, OS X, Windows, PS4, Xbox One, etc.[sup]7[/sup]
Sources:
1. http://www.guru3d.com/news-story/nvidia-hairworks-cod-ghosts-fur-and-hair-simulation-solution.html
2. https://en.wikipedia.org/wiki/PhysX
3. http://gameware.autodesk.com/scaleform/integrations
4. https://www.simplygon.com/media/1240/simplygonapiusersguide.pdf
5. https://en.wikipedia.org/wiki/SpeedTree
6. http://umbra3d.com/press-releases/black-desert-mmo-powers-up-its-graphics-with-umbra-3/
7. https://en.wikipedia.org/wiki/Audiokinetic_Wwise
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