Those are rent prices, just sayin'...
And what makes you think we are talking about buying housing instead of renting it? Game mechanics-wise there is zero difference. What does "have" an apartment mean? I think its stupid to get stuck in semantics when the whole point is for the player character to HAVE some kind of apartment, regardless how it is acquired.It implies cyberpunks rent housing, not buy housing. Which proves the poster you quoted's point.
Huge, glorious city that's confined to a claustrophobic main mission.
Game mechanics-wise there is zero difference
I think its stupid to get stuck in semantics when the whole point is for the player character to HAVE some kind of apartment, regardless how it is acquired.
Not to be rude, but this is only a problem if you are the type of person who happens to be looking for things to do because you finished the main story - mission track - within the first 24-48 hours of loading into the game for the first time,
But that's standard RPG stuff and depends on whether sleeping/resting actually has an impact.
I've played in many a D&D campaign where any significant 'resting' happens between sessions.
From the 2020 2nd ed core rulebook:
View attachment 11006245
ps. Wikis... those fountains of flawless information....that anyone can edit.
Ever since the game got announced, i dreamed of climbing the corpo ladder and get enough ebs to buy the 800,000eb Harris 'n Co luxury penthouse, Mastery (well ... 1M if i would equip it).
I abandoned it with the dreaded german article. Breakers of dreams.
It's still alright to have an apartment. The weapons room was very fine.
There's still hope with expansions if the game sells well enough.
Just be thankful there's no actual rent mechanic in this game for V's apartment where if you don't hustle enough to pay your rent on time, you get evicted and lose all your stuff. Everybody says they want realism but I'm betting they wouldn't want it that real.
Its not just living quarters. Its pets, running gangs, corporate espionage, tomfoolery, etc. All freedom is gone.
Look - but don't touch outside of missions, and the mission keeps you in your base apartment.
I was mostly considering video game RPG's but I see what you mean.
DnD type RPG's have resting as a vital mechanic. I mostly play sourcerers and you can't play as a sorcerer whithout resting between prolonged fights or a particularly long dungeon or you'll become useless after spending your spells. So you either pull out the sleeping bags and crash right then and there while risking being attacked or find the closest Inn, pay for acomodations and presto, you're good to go.