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"V will have only one apartmant in the game." - Kasia Redesuik (gamestar.de interview)

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Draconifors

Draconifors

Moderator
#661
Jul 3, 2019
Some recent posts here are more about how companies do business, and less about the topic of the thread. One of such post was deleted.
 
Secretz

Secretz

Senior user
#662
Jul 5, 2019
Skirlasvoud said:
No, I've not said that. Reread that paragraph. Do you see any mention of the Witcher 3?

Now you're just searching at something to get angry about.
Click to expand...
I'm sorry, you seemed to have confused me being incredulous of your comment as getting angry.
And while you didn't mention the Witcher 3 specifically, you did bring it up indirectly. Let's look back on what you said...

Skirlasvoud said:
They haven't given us a bogus trailer, claiming that's exactly what the game was going to be like in quality and looks.
Click to expand...
And I pointed out that, actually, they did. Feel free to look up the E3 2013-2014 Witcher 3 trailers and compare them to the retail release and you'll see you were mistaken, even CDPR has shown "gameplay" trailers at shows that the final version didn't quite live up to. That was my point. You made a declarative statement and I merely pointed out you were factually incorrect, no anger involved.

Anyways, about the apartments; so now we know that V gets only one apartment, but now it's being said that depending on what origin you pick (street kid, nomad, corporate, I believe?) determines where you start, but all roads lead to the same apartment? Hmmm...:shrug:
 
Snowflakez

Snowflakez

Forum veteran
#663
Jul 5, 2019
Secretz said:
Anyways, about the apartments; so now we know that V gets only one apartment, but now it's being said that depending on what origin you pick (street kid, nomad, corporate, I believe?) determines where you start, but all roads lead to the same apartment? Hmmm...:shrug:
Click to expand...
Good luck? :ROFLMAO:
 
arleall

arleall

Fresh user
#664
Dec 6, 2020
I've never heard of it. I think he owns several apartments. Well, or he rents out several apartments, and in an interview he says that now he rents out only one. He just needs to pay taxes for them to be legal. Here's a guy who I rent 3 bedroom apartments forest hills has several apartments. He told me that he pays a certain tax for each one. Just if someone found out that he rents out apartments and doesn't give any interest to the government, he would be forced to pay a rather large fine.
 
Last edited: Dec 8, 2020
Vronos

Vronos

Forum regular
#665
Dec 6, 2020
neopogu said:
It is immersion breaking and a big disappointment.
Click to expand...
I get the second part but wow, does the first one get abused here. Everything and anything that people dislike about the game is somehow immersion breaking. No rev matching on bikes? Immersion breaking. No wall running? Immersion breaking. No controllable sex scenes with a mini game? Immersion breaking.

Could you people please stop devaluing this term and making it meaningless? Let’s reserve it for stuff that actually breaks immersion like identical weapons but for some arbitrary level number deciding whether or not your opponent can eat whole truckloads of (identical) ammo or dies within a few shots.
 
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Bloodartist

Bloodartist

Senior user
#666
Dec 6, 2020
Vronos said:
I get the second part but wow, does the first one get abused here. Everything and anything that people dislike about the game is somehow immersion breaking. No rev matching on bikes? Immersion breaking. No wall running? Immersion breaking. No controllable sex scenes with a mini game? Immersion breaking.
Click to expand...
Are you saying those AREN'T immersionbreaking?
The question is not whether something is or isn't immersionbreaking, the question is whether it bothers you. We can ignore stuff to certain extent if it isn't in-your-face annoying. When the annoyance passes a certain threshold, it becomes bad for the game.

The worst kind of immersionbreaks are the ones that repeat constantly, like first-person character behaviour. Those are literally in front of your face all the time as an example. Or inventory being shitty, etc. If the problem is for example in how a car drives, you can choose to instead walk everywhere or use quicktravel to avoid the issue.

In RDR2 in first-person mode Im troubled by how the character turns in the saddle while aiming like a turret, no trouble at all turning 180 degrees. It is troublesome since I know the lower part of the body is still riding the horse and the position of legs is fixed. Yet upper body turns 180 degrees. My brain cannot comprehend..
 
Last edited: Dec 6, 2020
Vronos

Vronos

Forum regular
#667
Dec 6, 2020
Yes, there being no rev matching is not immersion breaking for the average, well-adjusted person. And sure, they can nevertheless bother people but as I said, being bothered by something does not mean it is automatically immersion-breaking. That is just silly and makes the word meaningless. It’s then just another adjective simply equating to “bad”.
 
Ex-Salaryman

Ex-Salaryman

Fresh user
#668
Dec 6, 2020
Even if the player was allowed to buy multiple appartments I would stick with buying only one.My hope was for apartment customization and although I don't recall where I heard/read this but it seems unfortunately customization won't be a option either.
 
Ztluh

Ztluh

Fresh user
#669
Dec 6, 2020
I was disappointed when I first heard that they removed it, but I do get why they made that choice.
I get that the current apartment is suppose to be very important to the story line, so instead of recreating those event/scenes to each of the other apartments and having those concerns of odd customizations in serious moments, they could keep the current one as the main "base" that you go back to for cutscenes, while letting us have the others as something we can go wild to customize into our own.
 
OdiousMortem

OdiousMortem

Fresh user
#670
Dec 6, 2020
neopogu said:
I would rather have an option to buy/rent more apartments which is more believable because V is probably always on the run and having one apartment should be dangerous! You are an easy target when your location is known all the time. When I would have to choose between having a possibility to own/book multiple apartments or decorating them, I always choose multiple apartments.

We will have 6 districts and possibly a huge map. How do you expect me to go back to the same place all the time to save a game or something when I don't want to fast travel? It is immersion breaking and a big disappointment for many different reasons if it's true.
Click to expand...
Those apartments would still be in your name and traced right to you, yeah?

I was thinking if V is on the run then you need to find safe houses. Buildings not attached to you in any way, but those that own it like you and let you use it to store stuff and have a safe place to regroup.
 
terachad

terachad

Fresh user
#671
Dec 6, 2020
Bloodartist said:
Are you saying those AREN'T immersionbreaking?
The question is not whether something is or isn't immersionbreaking, the question is whether it bothers you. We can ignore stuff to certain extent if it isn't in-your-face annoying. When the annoyance passes a certain threshold, it becomes bad for the game.

The worst kind of immersionbreaks are the ones that repeat constantly, like first-person character behaviour. Those are literally in front of your face all the time as an example. Or inventory being shitty, etc. If the problem is for example in how a car drives, you can choose to instead walk everywhere or use quicktravel to avoid the issue.

In RDR2 in first-person mode Im troubled by how the character turns in the saddle while aiming like a turret, no trouble at all turning 180 degrees. It is troublesome since I know the lower part of the body is still riding the horse and the position of legs is fixed. Yet upper body turns 180 degrees. My brain cannot comprehend..
Click to expand...
it's not immersion breaking. a lot of people live in one apartment because moving around is a hassle.
 
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superpunked2077

superpunked2077

Forum regular
#672
Dec 6, 2020
terachad said:
it's not immersion breaking. a lot of people live in one apartment because moving around is a hassle.
Click to expand...
No idea what your talking about I rent 3-6 apartmentz at any one time and take turns sleeping in them each day.
 
Vronos

Vronos

Forum regular
#673
Dec 6, 2020
You might if you were a mercenary with a price on your head and many, many people eager to find out where you live so they can kill you ;p
 
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HOPA83

HOPA83

Forum regular
#674
Dec 6, 2020
Maybe this will be made possible with dlcs, or even owning your own business altogether, but here I am dreaming maybe, there are so many possibilities, but your own business that brings in money would be a great idea! And I wouldn't be surprised if CPRD thinks about that sort of thing.
 
Caliburno

Caliburno

Fresh user
#675
Dec 7, 2020
It isn't a dealbreaker for me but it's a letdown nonetheless. Also, agree that it's kinda immersion breaking. It'd make sense for V to own apartments in more costly areas the higher they rise in becoming a well established and famed mercenary up to a legendary certified badass.

Not saying we should own an apartment in every district or that we need customization but even simply starting with a relatively modest (if not dingy) two-room apartment and ending up in a luxurious\fancy-looking small mansion (after unlocking it by making the right decisions or simply progressing enough in the plot) would go also a long way to make players feel even more that they're "moving up" in Night City's society.
Post automatically merged: Dec 7, 2020

Vronos said:
You might if you were a mercenary with a price on your head and many, many people eager to find out where you live so they can kill you ;p
Click to expand...
I mean, realistically speaking it's much better to have multiple hideouts\places that you own but not with your nametag on them for that. In Italy, mafia people who were hiding from the police would periodically cycle between the houses of affiliates or people who legally owned the houses but in reality were just something like custodians of their properties.

That's not even counting that, just in case your single secret hideout gets found out by anybody, it's always better to have some other place you can go instead.
 
Last edited: Dec 7, 2020
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O

OnyxCore

Forum regular
#676
Dec 20, 2020
I admit that I haven't read through all 34 pages. But this image was from the start of my current play through, back on the 10th. It does say 'safehouses'. I just reloaded a old savegame and snapped this last night, so it still says this in the 1.04 patch..

It also says vehicle and safehouse stashes are combined.

Did someone forget to edit this text?

StashInfo.jpg
 
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Subenu

Subenu

Forum regular
#677
Dec 20, 2020
I get that most people, including myself, like having lots of appartments, houses etc. But V is supposed to just be a mercenary with one "HQ" like of appartment. Most of the time we are not even at home (maybe if there would be activities to do, except looking through some info pages on the pc)

Actually you are able to use various appartments:
- You are able to use judys appartment, because of romance, but unfortunately you're not allowed or able to sleep there, which I find sad (should be added).
- I dunno if it's a bug or intended (which I'd find pretty cool), when you complete the Panam-Aldcaldo Storyline, where you get the motorcycle, you are able to not only drive with it, but access your safehouse inventory.
- You can also use the hotel/motel rooms that you paid for, if I remember correctly?!
 
Vronos

Vronos

Forum regular
#678
Dec 20, 2020
OnyxCore said:
Did someone forget to edit this text?
Click to expand...
Apparently, I noticed this as well. Although, honestly, I like that we have the option of two different stashes. But as you said, this note is incorrect and leads to confusion.
 
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