question: in cyberpunk 2020, are the players generally going to able to stuff their garage with limousines and sports cars? because that feature is still in the video game. it is confirmed that you can basically run around and steal any car you see gta style.
Yep. Arasaka isn't trying to kill your rented garage. In Neuromancer, for example, Case keeps a place for his gear that's much much nicer than the cube he sleeps in - when he sleeps in it. Amusingly, he -does- get ambushed there!
Stay mobile.
But yes, a garage full of multiple vehicles or guns or decks or whatever - acquisition of stuff - is within the lore. Just be careful when you go there, or Molly will find you.
please don't try to rationalize cut features by saying that's how the lore is because that argument is going to fall apart in 5 seconds.
No, it's not. I mean, it might by your standards, but CDPR knows the lore a lot better. They've made quite a few changes since 2020 and of course time has moved on, but I can't think of much that contradicts 2020. Unsurprisingly so - Mike Pondsmith is working with them and they want it to be lore consistent. Even the timeline is the same.
Not to mention, this isn't 2020-lore, it's Cyberpunk principle. The Future Is Disposable is a key reference. Cyberpunk has a lot to say about rampant consumerism. Having an apartment or a house is just too -now-. Having mutliple? That's more of an urban power fantasy than Cyberpunk.
also this, a year ago it was still entirely compatible with the lore that you're going to own multiple safehouses.
Nope.
1. They never said safehouses. An apartment is -not- a safehouse.
2. They said we'd have "an apartment". There was "a chance" for more. That is very much the opposite of commitment.
3. Obviously, very obviously, in the past year of development, it turned out not to be compatible. It's not much of a "cut feature" if it was barely a feature in the first place.
Plans aren't the same as final drafts. This is development. If you -wanted- GTA style housing, well, now you're in the same boat as people who wanted other things that aren't in the game. I'm there too - I wanted people to have to kill in the Dark Future. At least once. That's changed since last year. For me, that's significant. But it's not my Cyberpunk.
It's not GTA. This is one of those differences.