Hello.
Great idea for a card mechanic, yet wasted opportunity. This guy needs a strong buff to become useful.
What cards can you consume with Ge'Els to be playable? Let's do some maths:
Kiki worker 7 for 5? - gives you 9 for 15 + random draw
An Elle Warrior 7 for 4? - gives you 9 for 14 + random draw(this can sometimes get you ahead by few points)
Pugo or Caldwell 10 for 7? - gives you 12 for 17 + random draw
Yghern 13 for 10? - gives you 15 for 20 + random draw
Considering you always keep the strongest cards in your hand, you will most likely draw something you did not want, resulting in crappy random draws that never helped me win a game. Many players argue that thinning option is what compensates, but do MO faction really needs thinning? In my opinion, it's a big nope.
Considering the above, let's think of other cards with similar effects.
Harald 6 for 11 not only thins your deck, but also plays that card giving you huge tempo swing, it's stronger by 4 and costs only 1 more which is immediately compensted by 1 dmg he will deal after playing a worrior from his ability also Boosting GS making it MUCH harder to remove.
Caranthir 3 for 8 has many powerful synergies with cards like Living Armour, Saer Quan, Beast or Cow Champion, giving you huge tempo swings. Of course, this needs a little more planning but considering value you get for 8P is much stronger than Ge'Els.
Royal Decree with same cost let's you play any unit you want, which in itself is much better than 2 body and random draw you probably did not want in your hand.
Ge'Els is coming with one but strong option when played from Naglfaar, cause he will draw the other gold you did not play. That is very rare, Gwent is not Hearthstone - RNG rarely wins you games - I tested Ge'Els in many maaany games on top ranks. I hate Hearthstone for all it's randomnes btw.
So I'd suggest to buff this fella, to make him unique in his ability, just like Caranthir.
1. Let player choose what card or type of card he draws(any unit, any card, gold card, Wild Hunt card)
or
2. Boost his power to 4.
or
3. Let it trigger Deathwish of Consumed unit.
I would not reduce his cost, since his ability can be very powerful and must be expensive, just needs a rework.
Great idea for a card mechanic, yet wasted opportunity. This guy needs a strong buff to become useful.
What cards can you consume with Ge'Els to be playable? Let's do some maths:
Kiki worker 7 for 5? - gives you 9 for 15 + random draw
An Elle Warrior 7 for 4? - gives you 9 for 14 + random draw(this can sometimes get you ahead by few points)
Pugo or Caldwell 10 for 7? - gives you 12 for 17 + random draw
Yghern 13 for 10? - gives you 15 for 20 + random draw
Considering you always keep the strongest cards in your hand, you will most likely draw something you did not want, resulting in crappy random draws that never helped me win a game. Many players argue that thinning option is what compensates, but do MO faction really needs thinning? In my opinion, it's a big nope.
Considering the above, let's think of other cards with similar effects.
Harald 6 for 11 not only thins your deck, but also plays that card giving you huge tempo swing, it's stronger by 4 and costs only 1 more which is immediately compensted by 1 dmg he will deal after playing a worrior from his ability also Boosting GS making it MUCH harder to remove.
Caranthir 3 for 8 has many powerful synergies with cards like Living Armour, Saer Quan, Beast or Cow Champion, giving you huge tempo swings. Of course, this needs a little more planning but considering value you get for 8P is much stronger than Ge'Els.
Royal Decree with same cost let's you play any unit you want, which in itself is much better than 2 body and random draw you probably did not want in your hand.
Ge'Els is coming with one but strong option when played from Naglfaar, cause he will draw the other gold you did not play. That is very rare, Gwent is not Hearthstone - RNG rarely wins you games - I tested Ge'Els in many maaany games on top ranks. I hate Hearthstone for all it's randomnes btw.
So I'd suggest to buff this fella, to make him unique in his ability, just like Caranthir.
1. Let player choose what card or type of card he draws(any unit, any card, gold card, Wild Hunt card)
or
2. Boost his power to 4.
or
3. Let it trigger Deathwish of Consumed unit.
I would not reduce his cost, since his ability can be very powerful and must be expensive, just needs a rework.
Last edited: