Witcher 3 crashing

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I installed the game from the disk. The latest version of the game with all the extras. The game crashes in different ways, it happens after a couple of hours of the game, it happens right away, it happens 30 minutes. The game is installed on the ssd disk. Widndows 10 latest version, no antiviruses. DirectX and VC reinstalled. NVidea drivers latest version.


Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Aug 22 2016 ]

User: ravinskii

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error writing location 0x00000000

Crashed Thread:

Thread ID: 2728

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1f0c4 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1e8d3 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
Scaleform::System::~System() + 0xfdbd6 - <Unknown File>(0)
Scaleform::System::~System() + 0xfd5e1 - <Unknown File>(0)
Scaleform::System::~System() + 0x92bb5 - <Unknown File>(0)
Scaleform::System::~System() + 0x92d1f - <Unknown File>(0)
Scaleform::System::~System() + 0x92a31 - <Unknown File>(0)
Scaleform::System::~System() + 0x1d9d8 - <Unknown File>(0)
Scaleform::System::~System() + 0x2e9cbf - <Unknown File>(0)
Scaleform::System::~System() + 0x2e9d2c - <Unknown File>(0)
Scaleform::System::~System() + 0x2f42fd - <Unknown File>(0)
Scaleform::System::~System() + 0x2f4398 - <Unknown File>(0)
Scaleform::System::~System() + 0x2f443e - <Unknown File>(0)
Scaleform::System::~System() + 0x2dc784 - <Unknown File>(0)
Scaleform::System::~System() + 0x2dc501 - <Unknown File>(0)
Scaleform::System::~System() + 0x2d4bd5 - <Unknown File>(0)
Scaleform::System::~System() + 0x2d4371 - <Unknown File>(0)
Scaleform::System::~System() + 0x2d4245 - <Unknown File>(0)
Scaleform::System::~System() + 0x2d40cb - <Unknown File>(0)
Scaleform::System::~System() + 0x2ebbbf - <Unknown File>(0)
Scaleform::System::~System() + 0x2e7966 - <Unknown File>(0)
Scaleform::System::~System() + 0x6bee - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x77060 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27a61 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "D:\The Witcher 3 Wild Hunt - GOTY\bin\x64\witcher3.exe"

Thread ID: 9496

callstack:
EtwNotificationRegister() + 0x315 - <Unknown File>(0)
RtlEnterCriticalSection() + 0x12c - <Unknown File>(0)
RtlEnterCriticalSection() + 0x40 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1e89f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2b45 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x853c4 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x143224 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6d591 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x5274f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x298d3e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1ee619 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x220a22 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x30434b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3055be - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x33ce9b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x24705f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21e3f2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1df1e5 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e9ea5 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6976 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0xc8b66 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeb44 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0xc3dea - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeee47 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1116 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4231d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x156f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x186c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x23de08 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4572

callstack:
CreateDispatcherQueueController() + 0x148d8 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x167e4 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x13f87 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x18130 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x15511 - <Unknown File>(0)
MsgBlobCreateStack() + 0x42a5 - <Unknown File>(0)
MsgStringCreateStack() + 0x13bb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e81 - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1cd9 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8060

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94f87 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8488

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 248

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1224

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3684

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7576

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6904

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1600

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5944

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================
 

Attachments

  • DxDiag.txt
    151.5 KB · Views: 160
  • witcher3.exe_crash_20200011_125628530.txt
    14.6 KB · Views: 70
Did you install mods for the game?

Also make sure to disable the steam/gog overlay feature.
And (in case you are on steam) disable the cloud save feature from steam, as it sometimes causes problems.

In general, I'd close every non-essential background application, especially apps with overlay. Other programs can sometimes interfere.
 
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