This thread has derailed quite a bit... went from bitching about lore changes to bitching about publishers and video game design. I love this forum
Just like a real-life conversation.BjornTheBandit;n9697891 said:This thread has derailed quite a bit... went from bitching about lore changes to bitching about publishers and video game design. I love this forum
Suhiira;n9703421 said:57 years ... let's see ... 2017-57=1960 ...
Probably a better question.kofeiiniturpa;n9704701 said:I suppose the more relevant question would be how compatible the CP2020 tech advancement is to ours seeing how seeminly slow ours is by comparison. And in that light asking, how much would need to change.
Suhiira;n9703421 said:57 years ... let's see ... 2017-57=1960 ...
No internet, PCs, iPhones (or mobile phones at all to speak of). Transistors are the new thing and replacing vacuum tubes fairly quickly.
But cars, homes, firearms, while they've been refined really havn't changed all that much.
walkingdarkly;n9577721 said:That's an odd statement considering Cyberpunk was always about what future tech could look like from a 1990's perspective, so it's only then to see what some of the same tech plus our own "newer" tech would be like in a dystopian future.
Lisbeth_Salander;n9579351 said:Screencap this, there will be lots of Lore Guys crying when CP2077 is released, because it has new things that they think don't belong in the game.
Well ... they do have to tweak a few things to fit a video game vice PnP environment, and they have 50 years or so of history to create (tho as I understand it Mike is helping a lot with that part) so one has to expect a certain amount "non cannon" lore.MadqueenShow;n9714001 said:Sadly, I believe I'm going to be one of them :'(
MadqueenShow;n9714001 said:Sadly, I believe I'm going to be one of them :'(
Suhiira;n9714021 said:Well ... they do have to tweak a few things to fit a video game vice PnP environment, and they have 50 years or so of history to create (tho as I understand it Mike is helping a lot with that part) so one has to expect a certain amount "non cannon" lore.
Suhiira;n9714021 said:Well ... they do have to tweak a few things to fit a video game vice PnP environment, and they have 50 years or so of history to create (tho as I understand it Mike is helping a lot with that part) so one has to expect a certain amount "non cannon" lore.
Lisbeth_Salander;n9715461 said:What you fear is gonna happen with Cyberpunk 2077?
MadqueenShow;n9714001 said:Sadly, I believe I'm going to be one of them :'(
Puns may be made with impunity and without fear of punishment on the Cyberpunk forum.BjornTheBandit;n9707101 said:edit - Did you catch my second pun? I'm a dad, I have a license to make em
Suhiira;n9717271 said:Boring and unimaginative to those of us that grew up with rapid technological change. But consider that up till about 1880 things hadn't changes all that much since 1300, nor had the changes leading to 1300 (gunpowder, steel, basic mechanical/industrial principals (waterwheels, windmills), 3-field agriculture) been all that rapid. We've grown up to expect the amazing (www, smart phones, personal automobiles) so what we consider "boring and unimaginative" most humans throughout history would have considered magic.
MadqueenShow;n9716161 said:It's not that I'm afraid that they're going to do a bad job, but I know I'm incredibly hyped and there are milions of things that I would love to see in the game done in a very specific way and I know it's impossible that the canon in my head has nothing to see with the canon in the head of CDPR. So most probably I'm going to cry.
kofeiiniturpa;n9716531 said:But I already miss the 80's scifi vibe 2020 had (that would be "retro scifi" now) which CP2077 is going to omit.
MadqueenShow;n9717621 said:Why do you think so? ... besides we didn't see any real images of the game, the teaser was just a teaser and I don't expect it to be representative of the game. TD;TL I hope you're wrong.