Why I detest removal in this game.
1. It completely detracts from what Gwent is and was.
2. It renders the old lock cards completely useless and only encourages this point spam meta. Why lock something when you can kill it. Who needs to buff D-Shackles or silver lock cards when you can thunder everything for more effective points. Point spam is still point spam when you remove your opponents points. And since everything is tutored now... Well this makes everything worse.
3. As a follow up of #2, you need not worry about progressive engine cards or any over time effect as no one plays them because a bronze card will deal with anything you want off the board ever. Thus removal completely limits the amount of decks you can actually play. Where-as lock cards only made you run your own lock cards.
4. It's boring as fuck playing against someone using said removal. 'Oh look, I played a card'.-- 'Oh look, my opponent just undone the card I played.'-- How fun and reactive... And as the above point mentioned; It's too bad I can't undead my cards because I used to be able to unlock them.
Gwent always used to be relative to chess, but now it's like playing chess where both players play the white pieces and your opponent continually moves your pawns back to their starting spot. And like with most of gwent in its current state, I don't see how that is fun.
1. It completely detracts from what Gwent is and was.
2. It renders the old lock cards completely useless and only encourages this point spam meta. Why lock something when you can kill it. Who needs to buff D-Shackles or silver lock cards when you can thunder everything for more effective points. Point spam is still point spam when you remove your opponents points. And since everything is tutored now... Well this makes everything worse.
3. As a follow up of #2, you need not worry about progressive engine cards or any over time effect as no one plays them because a bronze card will deal with anything you want off the board ever. Thus removal completely limits the amount of decks you can actually play. Where-as lock cards only made you run your own lock cards.
4. It's boring as fuck playing against someone using said removal. 'Oh look, I played a card'.-- 'Oh look, my opponent just undone the card I played.'-- How fun and reactive... And as the above point mentioned; It's too bad I can't undead my cards because I used to be able to unlock them.
Gwent always used to be relative to chess, but now it's like playing chess where both players play the white pieces and your opponent continually moves your pawns back to their starting spot. And like with most of gwent in its current state, I don't see how that is fun.