Hey everybody,
First I apologize if this is in the wrong place. It was the area where I could put a discussion thread. I have some questions regarding my build for Geralt
I think I've settled on my witcher build finally! I am going to be combat/alchemist guy. I've tried a sign build too, but the armor just hurst my eyes. I jest of course, I really didn't like their armor but it was the playstyle that really bored me; there is a possibility that I gave up on that run too earlier as there seem to be a lot of good weapons for a sign build.
For armor I plan on using Ursine or Manticore. Ursine looks bad ass and can recast quent while Manticore just seems like an alchemist set. For weapons, I plan on using their respective swords. I may change my mind and use Aerondight, Toussaint Knight's Steel Sword, and Geralt's Crossbow.
The one thing missing though in my opinion is a nuke or something that cuases high spike damage. I've come up with rend, whirl, cluster bombs, flood of anger (?), sunder, or crippling armor. I think most of the good signs are unobtainable and that the bottom row of alchemy is pretty much broken in a not good way.
I think I've finally settled on my witcher build. I think I am going to play as an alchemest/combat guy. I tried to use a sign build, but that armor hurts my eyes. I still decide on Ursine or Manticor... Oh god and the weapons.But, now I am starting to digress I'd like your opinions on a finishing move for Geralt that would cause a pretty good spike in damage. Some obvious ones are: rend, whirl, cluster bombs (with or with ouetefficacy), etc. I have a feaeling I won't be using any of the last tier from the sign tree, but there maybe some skills that could as a nuke.
As for the two signs I've ugraded, Axii is simply there for some dialouge stuff, and Quen just sounded cool as crap, but I am drop it off if it doesn't stop breaking after one hin.
I am open to new ideas and stuff. However, I'm a bit of a Type A person. I want the build to be completed and "perfect" before I begin towards the end of the game. I also don't like leaving skill points "unfinished" eg. if let's say Synergy one point from being complete I will feel the urge to make sure that it is filled is so everything is order and back into "place" like it should be.
Here is the general tentative build. Please feel free to critique as much aas hopital. I'm not sure if you cn tell, but I have Mutated Skin under Euphoria.
COMBAT / ALCHEMY - EUPHORIA
Sorry that this turned into a wally of text. Any advice would be great!