Hahaha, I had to do a double take at the "don't open it" x)
I loved Bloodline's, I finished a playthrough a few months ago and yes, the Night time radio host, even though you never met or interacted with her, was a great atmospheric addition to the game. It let you know about some of the crazy things happening in the dead of night and added to the lore of the game while keeping you entertained (especially with the radio host down to earth realistic yet flirtatious attitude).
I heartidly agree with Loostreaks, the home V inherits from begining should be a "shithole" compared to what they can have access to towards EndGame. Give us a transition to what life is like as someone barely making ends meet, to the luxurious life of the wealthy 1% of Night City. That would be great way and place to have most of our social "down time" interactions with love interests, potential companion characters (invite them over for minigame time or to advance personal story instead of going to their usual hangout if you don't feel like making the trip!) and a place to collect our ingame Trophies!!!
Not enough game have this feature to have visual representation of our ingame progression, having a bunch of Trophies set around the house would give a direct visual feedback of our accomplishments (the eye of a cyberhacker that we took down, the banner of a gang we wiped out, the signed helmet of a racer we saved, etc) I mention this because this was one of my favorite features in Star Wars XWing Alliance
Yes, I would totally like having a place to really call home!
Obviously there will be who will want it in Pacifica, who in City Centre, but having the possibility of slowly earning/fighting your way to one of those skyscrapers would be great.