This game better be as big as they say it is for $30.
If it was any other publisher you can be sure it would be at least $60 for the amount of stuff you get with TB.
This game better be as big as they say it is for $30.
Compared to how other CCGs handle story modes, 30 bucks is actually very cheap for 30 hours of gameplay (and you get 20 cards for Gwent).
Even if it was just 20 hours it would still be a very fair price in comparison.
If it was any other publisher you can be sure it would be at least $60 for the amount of stuff you get with TB.
That's the impression I get as well. Personally, I like this hand-drawn look, and am curious to see how the aesthetic fares.It's clearly going for an old school, adventure game look.
Based on CDPR's previous modest hour estimates for TWIII, HoS and B&W -- where the actual playing time proved far greater than advertised -- I wouldn't be surprised if this 30 hours could prove, yet again, a very conservative calculation, and that many players could manage to play for much, much longer.Even if it was just 20 hours it would still be a very fair price in comparison.
Based on CDPR's previous modest hour estimates for TWIII, HoS and B&W -- where the actual playing time proved far greater than advertised -- I wouldn't be surprised if this 30 hours could prove, yet again, a very conservative calculation, and that many players could manage to play for much, much longer.
The cards don't factor in for me because I could just craft them. I guess you need TB to make them premium I think?
Sure, that's possible. I was just pointing out that usually, you get a lot less from story expansions that are connected to CCG's.
If you can craft them without TB you don't need TB to make them premium. But still, with TB you don't need to craft them, so you can save your scraps for other cards. Of course, a lot of us already have enough scraps to craft any card they like, but that's also thanks to CDPRs generosity. And not all of us have collected so many scraps, ore, and kegs
Besides, if you don't want to play TB you don't have to.
But that's just my opinion. I am very very much looking forward to Thronebreaker.
According to the order page on GOG.com:Now I am confused here because Burza alluded to being able to craft them but also said you need throne breaker to make them premium so what the heck.
So, from this it would seem the premiums may only be available in TB, however, I'm not entirely certain whether this is the case or not.Unlock 20 cards (standard versions) for use in GWENT: The Witcher Card Game and search for their exclusive premium versions during your travels in Thronebreaker.
Note: Standard versions of the 20 cards can also be crafted directly in GWENT: The Witcher Card Game.
So, from this it would seem the premiums may only be available in TB, however, I'm not entirely certain whether this is the case or not.
The premiums can only be found in Thronebreaker
Burza already confirmed it:
But he also said "found". Crafting them isn't finding them. Loophole?
Now you are going into semantics and taking the phrase "found in game" literally. I think you are overthinking this.
My question is: will there only be these 20 new cards on Gwent Homecoming or will there be more? (excluding changes to existing cards)
I expected to need to get throne breaker to get the cards at all.
Its basically just a marketing game for Gwent tho. What a shame. Like, if anything, why not have some bonus stuff for other Witcher games too then? There is only Gwent bonus stuff in it and i already uninstalled Gwent so there is no reason for me to buy Thronebreaker...
Ay, also, since the gameplay mechanics of Thronebreaker will be quite a bit different from those of competitive Gwent, I fancy newcomers would be very confused transitioning from the single-player to multiplayer. TB is intended to stand on its own as a game, with puzzles, exploration, and a story, rather than a mere enticement for people to play more Gwent.
No doubts there. After all, I'll be one of them as well. I was simply referring to the challenge of being a total newcomer to one game, and then again to another. As veterans, we'll probably have an ever-so-slight advantage.The newcomers? What about the veterans, that know current Gwent's mechanics like the palm of their hands, but will have to learn not one but two new games, with TB being completely new and Gwent completely transformed. I'll probably play a bit of each everyday and im gonna do soooo many mistakes thinking im playing the other one.