And people rightfully complained because of some of the animations, like the looting animations, for example. It was ridiculous to have animations for looting as long as they were before they were patched in a game where bodies disappear rather quickly or NPCs and the game nag you to hurry up when money is so hard to come by in the beginning. Even Rockstar realized the folly of that which is why they changed it. And frankly, Rockstar rarely admits they're wrong and changes anything.
Rockstar changed looting only in RDO because multiplayer needs different rythm, but single player is still the same, luckily. I loved those animations, very immersive and important since put you in a hurry when police or reinforcement were on their way. I would complain about looting being almost useless in RDR2 since you don't have anything to buy that improves your abilities, but that'd be just a minor complaint. Not the game's purpose, which was to tell a story set in early 1900s. A great story.
To be fair, give me any Ubisoft open-world over the mind-bogglingly boring open world that was MGS 5. I got that game for free with a graphics card back when it was released and still felt like I got ripped off. I think people give Kojima way too much credit and are expecting far more than this game will ultimately deliver.
As I said, I'm not a fan of the metal gear saga (too much japanese nonsense) and MGS V is a mess due to development being cut in half (that's why we have all those audio to listen instead of cutscenes, chapter 2's repeated missions and a ridiculous cliffhanger + mission 51), but together with Zelda Botw is the most "sandbox" open-world game to date: you have an objective and it's up to you to reach it. Do whatever you fancy whenever you fancy to get it done. And the game reacts to your approaches (you use sleeping darts too often? soldiers start wearing helmets. You infiltrate always at night? you get more soldiers at night and they use flashlights)
Ubisoft open-worlds are hours and hours of lame narrative, fetch quests, useless collectibles, towers and drones. Little to no freedom (except for far cry games, which are getting worse and worse). Now with embarassing "RPG elements" ( = hard gating everything behind levels). Every single ubisoft game.
Anyway, DS it's clearly not a game for you and there's nothing wrong about it. The good thing is that thousands of games are relaeased every year (not kidding) so everybody has something to play.
I, for example, hate GAAS and will never play any of them. Or multiplayer games in general, cyberpunk included.