2edgy4me. but seriously, just doesn't look very compelling. seems like a gta or postal that takes itself seriously. and lets face it, those games are tedious and boring enough, can't imagine how bad they would be without the humor or wackiness.
2edgy4me. but seriously, just doesn't look very compelling. seems like a gta or postal that takes itself seriously. and lets face it, those games are tedious and boring enough, can't imagine how bad they would be without the humor or wackiness.
john, I must know.What games -do- you like? And why?
those games haven't been made yet. they're in the works though.kingdome come deliverance and ground branch. i used to play the ancestors of these games, such as swat 3 and mount and blade.
i like qualities of realism, immersion, verisimilitude, coherent art design, stories that contain the aforementioned qualities, and game mechanics that simulate reality.
those games haven't been made yet. they're in the works though.kingdome come deliverance and ground branch. i used to play the ancestors of these games, such as swat 3 and mount and blade.
i like qualities of realism, immersion, verisimilitude, coherent art design, stories that contain the aforementioned qualities, and game mechanics that simulate reality.
For me, the timing is all wrong. It releases two weeks before MGSV: The Phantom Pain Maybe I will pick this when up when it goes on sale in December.Releasing long after TW3 but at least a month before Hearts of Stone, so the timing's perfect too.
It's not that bad, could be a lot worse. For example MKX pre-order DLC where a playable character was cut out from the game and you had to pay/pre-order to be able to play as him.The Mad Max trailer looked interesting. It looks similar to Shadows Of Mordor, but with cars, and Strongholds instead of the Nemesis system. That pre-order DLC though. :thumbdown:
For me, the timing is all wrong. It releases two weeks before MGSV: The Phantom Pain Maybe I will pick this when up when it goes on sale in December.
I can see what they mean about "procedurally generated combat." It looks cool. It just looks like it might be a little difficult to control. As long as it lets me play as a knight with a two-hand sword I'll be happy.
How do the controls work? Do you move with WASD and click and drag the mouse in the direction you want to swing?
thanks @freakie1one. This looks like the one game where playing a fighter is exciting.