This thread is very much in the spirit of The Witcher community, I just wanted to say a huge thanks to everyone for their tweaks and ideas, I love this community. Thanks for all your help.
Thank
you very much for your kind thoughts and for supporting our efforts! While
The Witcher 3 is one of the biggest games ever, there is no limit to what we can make of it if we pool our knowledge and help one another out. Rock on, guys, you are simply the best!
:victory:
Here's another tweak
Water, on low and medium lack dynamic simulation, however in your rendering.xml file you can turn it on by changing
<Entry varId="UseDynamicWaterSimulation" value="false"/> to true for low and medium water quality, this should on non-900 series card give a decent performance boost
http://giant.gfycat.com/AccurateFloweryHydatidtapeworm.webm Enabled simulation
http://giant.gfycat.com/FrankPowerlessCero.webm Disabled
http://international.download.nvidia.com/geforce-com/international/comparisons/the-witcher-3-wild-hunt/the-witcher-3-wild-hunt-water-quality-interactive-comparison-1-ultra-vs-low.html Comparison of low water quality with ultra water quality
Thanks a lot for the info, BrotherCool!
Luckily, I had already included some information about this in the OP, but it's great to know how people can force water simulation on lower "
Water Quality" levels!
Thanks for the reply Verrenus. I finally fixed it going through the fresh user.setting and tweaking it again. I was missing that new line "MaxTextureAnisotropy" that got introduced in 1.03 if I recall correctly since I did my tweaks before that. But it wasn't an issue before I installed the new GPU. Totally weird.
BTW, what's up with "MaxTextureAnizotropy" and "MaxTextureAnisotropy"? Why two?
Great to hear you managed to sort this out, natty.dread!
I'm not sure why we've got two variables for anisotropic filtering, but I'm fairly certain the first one was a typo and the latter one was introduced in one of the recent patches as a fix. It seems the devs forgot to remove the "Anizotropy" variable in the process and just left it there! :teeth:
greetings !
thanks to the moderator @
Sardukhar , i managed to obtain some useful feedback concerning the new AMD Driver, which he tested on his rig (i think he uses two R9 M290X) and here's his feedback, which is quite encouraging. so there you have it gentlemen ! if you got an AMD GPU, this update might be just what you need. (in the meanwhile nvidia's still snoring XDDDDD)
A big thank you to you and Sardukhar for sharing this information with us! It seems the latest AMD beta drivers are indeed beneficial and everyone should update to them. I've already linked the driver download page in the OP!
NVIDIA, on the other hand, need to get their act together ASAP because AMD is currently beating them with real quality driver support...
I doubt it. By the way has anyone noticed that Lesser Chernobog Runestone is bugged? In its properties it reads "0 Attack power". It's no use now or is it supposed to be that way?
I managed to find one yesterday and saw that for myself! It's most certainly a bug and needs to be addressed by CD Projekt RED, since I'm not sure we can fix this kind of problem yet.