Hi Burza,
Low-unit artifact/spell decks are starting to creep onto pro ladder and are really killing the fun factor. These decks are almost completely uninteractive and exploit the game's immune mechanic in ways the devs may not have foreseen or intended. I really hope you guys can implement a solution since these decks negate any skilled counterplay and are just not good for the game.
I don't even see it as a "immune mechanic". Artifacts are just badly designed and the devs have ignored the problems with them from the beginning even though we kept telling them they were bad for the game. This is the result of putting these cards in the game and not addressing the issue. Cards that you can't interact with other than special counter cards "artifact removal" are so obviously bad for the game. It's a similar reason why weather has been changed and nerfed so many times. People would cram so much weather/special cards/ and immune cards (before artifacts were put into the game) and the devs saw that this was not good and fixed it. So why on Earth did they create the same problem again? Artifacts are even worse than weather IMO. You can trigger them whenever you want to and they have different abilities than simply damage a card by 1 or 2 every turn. It's mind boggling that they did this.