I'll keep updating the list as I find them.
If anyone wants to contribute feel free, it's also helpful to try and reproduce the bugs multiple times and describe the details.
Depth of Field and DLSS performance at the beginning of the dialogue, it seems to me that DOF is rendered at full res for about 10 seconds before the DLSS reconstructs it dropping performance drastically at higher resolutions (4k in my case)
Dumping bodies in vehicles that have either of the doors or trunks already opened (like the ones parked in or around gang member scenarios or NCPD missions), this results in the body floating in mid air behind the vehicle and if by any chance the vehicle explodes with the body inside it gets transferred back to V but it's invisible and cannot be dropped normally unless you find a storage unit.
*found out that the invisible body disappears if you draw your weapon
*another update on this last one, all the vehicle trunks behave like this, hiding a body in any vehicle is bugged
If you aren't already, please make sure to report bugs or issues you find also via the official route, here: https://support.cdprojektred.com/en/